Fixed Blood Altar resetting when clicked with an item.
This commit is contained in:
parent
c6b446faf9
commit
460df89e10
|
@ -4,6 +4,8 @@ Version 2.0.0-17
|
||||||
- Added Living Armour Upgrades
|
- Added Living Armour Upgrades
|
||||||
- Solar Powered
|
- Solar Powered
|
||||||
- Grim Reaper's Sprint
|
- Grim Reaper's Sprint
|
||||||
|
- Fixed Blood Altar's progress resetting when clicking with another item
|
||||||
|
- Fixed Divination and Seer sigils crashing when clicking on an altar while not bound
|
||||||
|
|
||||||
------------------------------------------------------
|
------------------------------------------------------
|
||||||
Version 2.0.0-16
|
Version 2.0.0-16
|
||||||
|
|
|
@ -689,9 +689,12 @@ public class BloodAltar implements IFluidHandler
|
||||||
}
|
}
|
||||||
|
|
||||||
public void setActive()
|
public void setActive()
|
||||||
|
{
|
||||||
|
if (tileAltar.getStackInSlot(0) == null)
|
||||||
{
|
{
|
||||||
isActive = false;
|
isActive = false;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public boolean isActive()
|
public boolean isActive()
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue