Fix OBO when getting blood tank capacity (#1066)
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@ -76,7 +76,7 @@ public class ItemBlockBloodTank extends ItemBlock
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public int getCapacity(ItemStack container)
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public int getCapacity(ItemStack container)
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{
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{
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int meta = MathHelper.clamp(container.getItemDamage(), 0, TileBloodTank.CAPACITIES.length);
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int meta = MathHelper.clamp(container.getItemDamage(), 0, TileBloodTank.CAPACITIES.length - 1);
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return !container.isEmpty() && Block.getBlockFromItem(container.getItem()) instanceof BlockBloodTank ? TileBloodTank.CAPACITIES[meta] * Fluid.BUCKET_VOLUME : 0;
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return !container.isEmpty() && Block.getBlockFromItem(container.getItem()) instanceof BlockBloodTank ? TileBloodTank.CAPACITIES[meta] * Fluid.BUCKET_VOLUME : 0;
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}
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}
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