Tweaks to damage. It now uses the DamageSource correctly
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305b5e165f
commit
437dc1b96e
4 changed files with 70 additions and 101 deletions
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@ -1,6 +1,10 @@
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package WayofTime.bloodmagic.api;
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import WayofTime.bloodmagic.util.helper.TextHelper;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.util.ChatComponentText;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.IChatComponent;
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public class DamageSourceBloodMagic extends DamageSource {
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@ -8,5 +12,11 @@ public class DamageSourceBloodMagic extends DamageSource {
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super("bloodMagic");
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setDamageBypassesArmor();
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setDamageIsAbsolute();
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}
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@Override
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public IChatComponent getDeathMessage(EntityLivingBase livingBase) {
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return new ChatComponentText(TextHelper.localizeEffect("chat.BloodMagic.damageSource", livingBase.getName()));
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}
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}
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@ -100,46 +100,47 @@ public class SoulNetwork extends WorldSavedData {
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* @return - Whether the action should be performed.
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*/
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public boolean syphonAndDamage(int toSyphon) {
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if (getPlayer().worldObj.isRemote)
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return false;
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if (!Strings.isNullOrEmpty(mapName)) {
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SoulNetworkEvent.ItemDrainNetworkEvent event = new SoulNetworkEvent.ItemDrainNetworkEvent(player, mapName, getPlayer().getHeldItem(), toSyphon);
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if (MinecraftForge.EVENT_BUS.post(event))
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if (getPlayer() != null) {
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if (getPlayer().worldObj.isRemote)
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return false;
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int drainAmount = syphon(event.syphon);
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if (!Strings.isNullOrEmpty(mapName)) {
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SoulNetworkEvent.ItemDrainNetworkEvent event = new SoulNetworkEvent.ItemDrainNetworkEvent(player, mapName, getPlayer().getHeldItem(), toSyphon);
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if (drainAmount == 0 || event.shouldDamage)
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hurtPlayer(event.syphon);
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if (MinecraftForge.EVENT_BUS.post(event))
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return false;
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return event.getResult() != Event.Result.DENY;
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int drainAmount = syphon(event.syphon);
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if (drainAmount == 0 || event.shouldDamage)
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hurtPlayer(event.syphon);
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return event.getResult() != Event.Result.DENY;
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}
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int amount = syphon(toSyphon);
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hurtPlayer(toSyphon - amount);
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return true;
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}
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int amount = syphon(toSyphon);
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hurtPlayer(toSyphon - amount);
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return true;
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return false;
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}
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public void hurtPlayer(int syphon) {
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getPlayer().addPotionEffect(new PotionEffect(Potion.confusion.getId(), 20));
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if (syphon < 100 && syphon > 0) {
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if (!getPlayer().capabilities.isCreativeMode) {
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getPlayer().setHealth((getPlayer().getHealth() - 1));
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public void hurtPlayer(float syphon) {
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if (getPlayer() != null) {
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getPlayer().addPotionEffect(new PotionEffect(Potion.confusion.getId(), 20));
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if (syphon < 100 && syphon > 0) {
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if (!getPlayer().capabilities.isCreativeMode) {
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getPlayer().hurtResistantTime = 0;
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getPlayer().attackEntityFrom(BloodMagicAPI.getDamageSource(), 1.0F);
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}
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if (getPlayer().getHealth() <= 0.0005f)
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getPlayer().onDeath(BloodMagicAPI.getDamageSource());
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}
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} else if (syphon >= 100) {
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if (!getPlayer().capabilities.isCreativeMode) {
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for (int i = 0; i < ((syphon + 99) / 100); i++) {
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getPlayer().setHealth((getPlayer().getHealth() - 1));
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if (getPlayer().getHealth() <= 0.0005f) {
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getPlayer().onDeath(BloodMagicAPI.getDamageSource());
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break;
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} else if (syphon >= 100) {
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if (!getPlayer().capabilities.isCreativeMode) {
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for (int i = 0; i < ((syphon + 99) / 100); i++) {
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getPlayer().hurtResistantTime = 0;
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getPlayer().attackEntityFrom(BloodMagicAPI.getDamageSource(), 1.0F);
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}
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}
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}
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