Rework of ritual registration
Moves to annotation based registration. Configs are handled for automatically
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54 changed files with 321 additions and 569 deletions
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@ -4,7 +4,6 @@ import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.ConfigHandler;
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import WayofTime.bloodmagic.util.BMLog;
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import WayofTime.bloodmagic.util.Constants;
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import WayofTime.bloodmagic.ritual.RitualRegistry;
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import WayofTime.bloodmagic.ritual.Ritual;
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import WayofTime.bloodmagic.ritual.RitualComponent;
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import WayofTime.bloodmagic.client.key.KeyBindings;
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@ -246,7 +245,7 @@ public class ClientHandler {
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World world = player.getEntityWorld();
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ItemRitualDiviner ritualDiviner = (ItemRitualDiviner) player.inventory.getCurrentItem().getItem();
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EnumFacing direction = ritualDiviner.getDirection(player.inventory.getCurrentItem());
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Ritual ritual = RitualRegistry.getRitualForId(ritualDiviner.getCurrentRitual(player.inventory.getCurrentItem()));
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Ritual ritual = BloodMagic.RITUAL_MANAGER.getRitual(ritualDiviner.getCurrentRitual(player.inventory.getCurrentItem()));
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if (ritual == null)
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return;
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