Fixed glitch where for altar tier >= 3 the edge runes counted twice.
This commit is contained in:
parent
1bc36b55e5
commit
4260ea7a8a
|
@ -29,7 +29,6 @@ public enum EnumAltarTier
|
||||||
@Override
|
@Override
|
||||||
public void buildComponents()
|
public void buildComponents()
|
||||||
{
|
{
|
||||||
altarComponents.addAll(TWO.getAltarComponents());
|
|
||||||
altarComponents.add(new AltarComponent(new BlockPos(-1, -1, -1), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
|
altarComponents.add(new AltarComponent(new BlockPos(-1, -1, -1), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
|
||||||
altarComponents.add(new AltarComponent(new BlockPos(0, -1, -1), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
|
altarComponents.add(new AltarComponent(new BlockPos(0, -1, -1), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
|
||||||
altarComponents.add(new AltarComponent(new BlockPos(1, -1, -1), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
|
altarComponents.add(new AltarComponent(new BlockPos(1, -1, -1), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
|
||||||
|
|
Loading…
Reference in a new issue