Adding more schematics - seems they do not take while in the configs folder.
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5 changed files with 168 additions and 18 deletions
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@ -71,6 +71,7 @@ import WayofTime.alchemicalWizardry.common.compress.BaseCompressionHandler;
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import WayofTime.alchemicalWizardry.common.demonVillage.demonHoard.DemonPacketAngel;
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import WayofTime.alchemicalWizardry.common.demonVillage.demonHoard.DemonPacketRegistry;
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import WayofTime.alchemicalWizardry.common.demonVillage.demonHoard.demon.EntityMinorDemonGrunt;
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import WayofTime.alchemicalWizardry.common.demonVillage.tileEntity.TEDemonChest;
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import WayofTime.alchemicalWizardry.common.demonVillage.tileEntity.TEDemonPortal;
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import WayofTime.alchemicalWizardry.common.entity.mob.EntityBileDemon;
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import WayofTime.alchemicalWizardry.common.entity.mob.EntityBoulderFist;
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@ -698,6 +699,7 @@ public class AlchemicalWizardry
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GameRegistry.registerTileEntity(TEReagentConduit.class, "containerReagentConduit");
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GameRegistry.registerTileEntity(TEBellJar.class, "containerBellJar");
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GameRegistry.registerTileEntity(TEAlchemicCalcinator.class, "containerAlchemicCalcinator");
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GameRegistry.registerTileEntity(TEDemonChest.class, "containerDemonChest");
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ModBlocks.bloodRune.setHarvestLevel("pickaxe", 2);
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ModBlocks.speedRune.setHarvestLevel("pickaxe", 2);
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ModBlocks.efficiencyRune.setHarvestLevel("pickaxe", 2);
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