Added some Demon Will blocks for Yulife to peruse - more coming
This commit is contained in:
parent
2c4aac9beb
commit
4174be42b0
|
@ -291,7 +291,8 @@ public class Constants
|
|||
DIMENSIONAL_PORTAL("BlockDimensionalPortal"),
|
||||
BLOOD_TANK("BlockBloodTank"),
|
||||
MIMIC("BlockMimic"),
|
||||
ALCHEMY_TABLE("BlockAlchemyTable");
|
||||
ALCHEMY_TABLE("BlockAlchemyTable"),
|
||||
DEMON_BRICK_1("BlockDemonBricks1");
|
||||
|
||||
@Getter
|
||||
private final String regName;
|
||||
|
|
42
src/main/java/WayofTime/bloodmagic/block/BlockDemonBase.java
Normal file
42
src/main/java/WayofTime/bloodmagic/block/BlockDemonBase.java
Normal file
|
@ -0,0 +1,42 @@
|
|||
package WayofTime.bloodmagic.block;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
|
||||
import org.apache.commons.lang3.tuple.ImmutablePair;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.block.base.BlockString;
|
||||
import WayofTime.bloodmagic.client.IVariantProvider;
|
||||
|
||||
public class BlockDemonBase extends BlockString implements IVariantProvider
|
||||
{
|
||||
public final String[] names;
|
||||
|
||||
public BlockDemonBase(String baseName, String[] names)
|
||||
{
|
||||
super(Material.ROCK, names);
|
||||
this.names = names;
|
||||
|
||||
setUnlocalizedName(Constants.Mod.MODID + "." + baseName + ".");
|
||||
setCreativeTab(BloodMagic.tabBloodMagic);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
setSoundType(SoundType.STONE);
|
||||
setHarvestLevel("pickaxe", 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<Pair<Integer, String>> getVariants()
|
||||
{
|
||||
List<Pair<Integer, String>> ret = new ArrayList<Pair<Integer, String>>();
|
||||
for (int i = 0; i < names.length; i++)
|
||||
ret.add(new ImmutablePair<Integer, String>(i, "type=" + names[i]));
|
||||
return ret;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,29 @@
|
|||
package WayofTime.bloodmagic.item.block;
|
||||
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import WayofTime.bloodmagic.block.BlockDemonBase;
|
||||
|
||||
public class ItemBlockDemonBase extends ItemBlock
|
||||
{
|
||||
public final BlockDemonBase demonBlock;
|
||||
|
||||
public ItemBlockDemonBase(BlockDemonBase block)
|
||||
{
|
||||
super(block);
|
||||
setHasSubtypes(true);
|
||||
demonBlock = block;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getUnlocalizedName(ItemStack stack)
|
||||
{
|
||||
return super.getUnlocalizedName(stack) + demonBlock.names[stack.getItemDamage()];
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMetadata(int meta)
|
||||
{
|
||||
return meta;
|
||||
}
|
||||
}
|
|
@ -18,6 +18,7 @@ import WayofTime.bloodmagic.block.BlockBloodRune;
|
|||
import WayofTime.bloodmagic.block.BlockBloodStoneBrick;
|
||||
import WayofTime.bloodmagic.block.BlockBloodTank;
|
||||
import WayofTime.bloodmagic.block.BlockCrystal;
|
||||
import WayofTime.bloodmagic.block.BlockDemonBase;
|
||||
import WayofTime.bloodmagic.block.BlockDemonCrucible;
|
||||
import WayofTime.bloodmagic.block.BlockDemonCrystal;
|
||||
import WayofTime.bloodmagic.block.BlockDemonCrystallizer;
|
||||
|
@ -43,6 +44,7 @@ import WayofTime.bloodmagic.item.block.ItemBlockBloodRune;
|
|||
import WayofTime.bloodmagic.item.block.ItemBlockBloodStoneBrick;
|
||||
import WayofTime.bloodmagic.item.block.ItemBlockBloodTank;
|
||||
import WayofTime.bloodmagic.item.block.ItemBlockCrystal;
|
||||
import WayofTime.bloodmagic.item.block.ItemBlockDemonBase;
|
||||
import WayofTime.bloodmagic.item.block.ItemBlockDemonCrystal;
|
||||
import WayofTime.bloodmagic.item.block.ItemBlockMimic;
|
||||
import WayofTime.bloodmagic.item.block.ItemBlockPath;
|
||||
|
@ -113,6 +115,8 @@ public class ModBlocks
|
|||
|
||||
public static Block mimic;
|
||||
|
||||
public static Block demonBrick1;
|
||||
|
||||
public static void init()
|
||||
{
|
||||
FluidRegistry.registerFluid(BlockLifeEssence.getLifeEssence());
|
||||
|
@ -150,6 +154,8 @@ public class ModBlocks
|
|||
|
||||
mimic = registerBlock(new ItemBlockMimic(new BlockMimic()), Constants.BloodMagicBlock.MIMIC.getRegName());
|
||||
|
||||
demonBrick1 = registerBlock(new ItemBlockDemonBase(new BlockDemonBase("bricks1", new String[] { "brick1_raw", "brick1_corrosive", "brick1_destructive", "brick1_vengeful", "brick1_steadfast", "brick2_raw", "brick2_corrosive", "brick2_destructive", "brick2_vengeful", "brick2_steadfast", "brick3_raw", "brick3_corrosive", "brick3_destructive", "brick3_vengeful", "brick3_steadfast" })), Constants.BloodMagicBlock.DEMON_BRICK_1.getRegName());
|
||||
|
||||
// testSpellBlock = registerBlock(new BlockTestSpellBlock());
|
||||
|
||||
BloodMagicAPI.addToTeleposerBlacklist(inputRoutingNode);
|
||||
|
|
|
@ -0,0 +1,87 @@
|
|||
{
|
||||
"forge_marker": 1,
|
||||
"defaults": {
|
||||
"textures": { },
|
||||
"model": "cube_all",
|
||||
"uvlock": true
|
||||
},
|
||||
"variants": {
|
||||
"type": {
|
||||
"brick1_raw": {
|
||||
"textures": {
|
||||
"all": "bloodmagic:blocks/dungeon/dungeon_brick1"
|
||||
}
|
||||
},
|
||||
"brick1_corrosive": {
|
||||
"textures": {
|
||||
"all": "bloodmagic:blocks/dungeon/dungeon_brick1_c"
|
||||
}
|
||||
},
|
||||
"brick1_destructive": {
|
||||
"textures": {
|
||||
"all": "bloodmagic:blocks/dungeon/dungeon_brick1_d"
|
||||
}
|
||||
},
|
||||
"brick1_vengeful": {
|
||||
"textures": {
|
||||
"all": "bloodmagic:blocks/dungeon/dungeon_brick1_v"
|
||||
}
|
||||
},
|
||||
"brick1_steadfast": {
|
||||
"textures": {
|
||||
"all": "bloodmagic:blocks/dungeon/dungeon_brick1_s"
|
||||
}
|
||||
},
|
||||
"brick2_raw": {
|
||||
"textures": {
|
||||
"all": "bloodmagic:blocks/dungeon/dungeon_brick2"
|
||||
}
|
||||
},
|
||||
"brick2_corrosive": {
|
||||
"textures": {
|
||||
"all": "bloodmagic:blocks/dungeon/dungeon_brick2_c"
|
||||
}
|
||||
},
|
||||
"brick2_destructive": {
|
||||
"textures": {
|
||||
"all": "bloodmagic:blocks/dungeon/dungeon_brick2_d"
|
||||
}
|
||||
},
|
||||
"brick2_vengeful": {
|
||||
"textures": {
|
||||
"all": "bloodmagic:blocks/dungeon/dungeon_brick2_v"
|
||||
}
|
||||
},
|
||||
"brick2_steadfast": {
|
||||
"textures": {
|
||||
"all": "bloodmagic:blocks/dungeon/dungeon_brick2_s"
|
||||
}
|
||||
},
|
||||
"brick3_raw": {
|
||||
"textures": {
|
||||
"all": "bloodmagic:blocks/dungeon/dungeon_brick3"
|
||||
}
|
||||
},
|
||||
"brick3_corrosive": {
|
||||
"textures": {
|
||||
"all": "bloodmagic:blocks/dungeon/dungeon_brick3_c"
|
||||
}
|
||||
},
|
||||
"brick3_destructive": {
|
||||
"textures": {
|
||||
"all": "bloodmagic:blocks/dungeon/dungeon_brick3_d"
|
||||
}
|
||||
},
|
||||
"brick3_vengeful": {
|
||||
"textures": {
|
||||
"all": "bloodmagic:blocks/dungeon/dungeon_brick3_v"
|
||||
}
|
||||
},
|
||||
"brick3_steadfast": {
|
||||
"textures": {
|
||||
"all": "bloodmagic:blocks/dungeon/dungeon_brick3_s"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue