Added some Demon Will blocks for Yulife to peruse - more coming
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@ -291,7 +291,8 @@ public class Constants
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DIMENSIONAL_PORTAL("BlockDimensionalPortal"),
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DIMENSIONAL_PORTAL("BlockDimensionalPortal"),
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BLOOD_TANK("BlockBloodTank"),
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BLOOD_TANK("BlockBloodTank"),
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MIMIC("BlockMimic"),
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MIMIC("BlockMimic"),
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ALCHEMY_TABLE("BlockAlchemyTable");
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ALCHEMY_TABLE("BlockAlchemyTable"),
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DEMON_BRICK_1("BlockDemonBricks1");
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@Getter
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@Getter
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private final String regName;
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private final String regName;
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42
src/main/java/WayofTime/bloodmagic/block/BlockDemonBase.java
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src/main/java/WayofTime/bloodmagic/block/BlockDemonBase.java
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@ -0,0 +1,42 @@
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package WayofTime.bloodmagic.block;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import org.apache.commons.lang3.tuple.ImmutablePair;
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import org.apache.commons.lang3.tuple.Pair;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.block.base.BlockString;
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import WayofTime.bloodmagic.client.IVariantProvider;
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public class BlockDemonBase extends BlockString implements IVariantProvider
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{
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public final String[] names;
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public BlockDemonBase(String baseName, String[] names)
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{
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super(Material.ROCK, names);
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this.names = names;
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setUnlocalizedName(Constants.Mod.MODID + "." + baseName + ".");
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setCreativeTab(BloodMagic.tabBloodMagic);
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setHardness(2.0F);
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setResistance(5.0F);
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setSoundType(SoundType.STONE);
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setHarvestLevel("pickaxe", 2);
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}
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@Override
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public List<Pair<Integer, String>> getVariants()
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{
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List<Pair<Integer, String>> ret = new ArrayList<Pair<Integer, String>>();
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for (int i = 0; i < names.length; i++)
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ret.add(new ImmutablePair<Integer, String>(i, "type=" + names[i]));
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return ret;
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}
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}
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@ -0,0 +1,29 @@
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package WayofTime.bloodmagic.item.block;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import WayofTime.bloodmagic.block.BlockDemonBase;
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public class ItemBlockDemonBase extends ItemBlock
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{
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public final BlockDemonBase demonBlock;
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public ItemBlockDemonBase(BlockDemonBase block)
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{
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super(block);
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setHasSubtypes(true);
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demonBlock = block;
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}
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@Override
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public String getUnlocalizedName(ItemStack stack)
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{
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return super.getUnlocalizedName(stack) + demonBlock.names[stack.getItemDamage()];
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}
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@Override
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public int getMetadata(int meta)
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{
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return meta;
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}
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}
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@ -18,6 +18,7 @@ import WayofTime.bloodmagic.block.BlockBloodRune;
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import WayofTime.bloodmagic.block.BlockBloodStoneBrick;
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import WayofTime.bloodmagic.block.BlockBloodStoneBrick;
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import WayofTime.bloodmagic.block.BlockBloodTank;
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import WayofTime.bloodmagic.block.BlockBloodTank;
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import WayofTime.bloodmagic.block.BlockCrystal;
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import WayofTime.bloodmagic.block.BlockCrystal;
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import WayofTime.bloodmagic.block.BlockDemonBase;
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import WayofTime.bloodmagic.block.BlockDemonCrucible;
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import WayofTime.bloodmagic.block.BlockDemonCrucible;
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import WayofTime.bloodmagic.block.BlockDemonCrystal;
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import WayofTime.bloodmagic.block.BlockDemonCrystal;
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import WayofTime.bloodmagic.block.BlockDemonCrystallizer;
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import WayofTime.bloodmagic.block.BlockDemonCrystallizer;
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@ -43,6 +44,7 @@ import WayofTime.bloodmagic.item.block.ItemBlockBloodRune;
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import WayofTime.bloodmagic.item.block.ItemBlockBloodStoneBrick;
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import WayofTime.bloodmagic.item.block.ItemBlockBloodStoneBrick;
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import WayofTime.bloodmagic.item.block.ItemBlockBloodTank;
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import WayofTime.bloodmagic.item.block.ItemBlockBloodTank;
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import WayofTime.bloodmagic.item.block.ItemBlockCrystal;
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import WayofTime.bloodmagic.item.block.ItemBlockCrystal;
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import WayofTime.bloodmagic.item.block.ItemBlockDemonBase;
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import WayofTime.bloodmagic.item.block.ItemBlockDemonCrystal;
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import WayofTime.bloodmagic.item.block.ItemBlockDemonCrystal;
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import WayofTime.bloodmagic.item.block.ItemBlockMimic;
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import WayofTime.bloodmagic.item.block.ItemBlockMimic;
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import WayofTime.bloodmagic.item.block.ItemBlockPath;
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import WayofTime.bloodmagic.item.block.ItemBlockPath;
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@ -113,6 +115,8 @@ public class ModBlocks
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public static Block mimic;
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public static Block mimic;
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public static Block demonBrick1;
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public static void init()
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public static void init()
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{
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{
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FluidRegistry.registerFluid(BlockLifeEssence.getLifeEssence());
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FluidRegistry.registerFluid(BlockLifeEssence.getLifeEssence());
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@ -150,6 +154,8 @@ public class ModBlocks
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mimic = registerBlock(new ItemBlockMimic(new BlockMimic()), Constants.BloodMagicBlock.MIMIC.getRegName());
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mimic = registerBlock(new ItemBlockMimic(new BlockMimic()), Constants.BloodMagicBlock.MIMIC.getRegName());
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demonBrick1 = registerBlock(new ItemBlockDemonBase(new BlockDemonBase("bricks1", new String[] { "brick1_raw", "brick1_corrosive", "brick1_destructive", "brick1_vengeful", "brick1_steadfast", "brick2_raw", "brick2_corrosive", "brick2_destructive", "brick2_vengeful", "brick2_steadfast", "brick3_raw", "brick3_corrosive", "brick3_destructive", "brick3_vengeful", "brick3_steadfast" })), Constants.BloodMagicBlock.DEMON_BRICK_1.getRegName());
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// testSpellBlock = registerBlock(new BlockTestSpellBlock());
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// testSpellBlock = registerBlock(new BlockTestSpellBlock());
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BloodMagicAPI.addToTeleposerBlacklist(inputRoutingNode);
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BloodMagicAPI.addToTeleposerBlacklist(inputRoutingNode);
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@ -0,0 +1,87 @@
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{
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"forge_marker": 1,
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"defaults": {
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"textures": { },
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"model": "cube_all",
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"uvlock": true
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},
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"variants": {
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"type": {
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"brick1_raw": {
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"textures": {
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"all": "bloodmagic:blocks/dungeon/dungeon_brick1"
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}
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},
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"brick1_corrosive": {
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"textures": {
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"all": "bloodmagic:blocks/dungeon/dungeon_brick1_c"
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}
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},
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"brick1_destructive": {
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"textures": {
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"all": "bloodmagic:blocks/dungeon/dungeon_brick1_d"
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}
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},
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"brick1_vengeful": {
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"textures": {
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"all": "bloodmagic:blocks/dungeon/dungeon_brick1_v"
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}
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},
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"brick1_steadfast": {
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"textures": {
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"all": "bloodmagic:blocks/dungeon/dungeon_brick1_s"
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}
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},
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"brick2_raw": {
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"textures": {
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"all": "bloodmagic:blocks/dungeon/dungeon_brick2"
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}
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},
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"brick2_corrosive": {
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"textures": {
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"all": "bloodmagic:blocks/dungeon/dungeon_brick2_c"
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}
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},
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"brick2_destructive": {
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"textures": {
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"all": "bloodmagic:blocks/dungeon/dungeon_brick2_d"
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}
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},
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"brick2_vengeful": {
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"textures": {
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"all": "bloodmagic:blocks/dungeon/dungeon_brick2_v"
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}
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},
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"brick2_steadfast": {
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"textures": {
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"all": "bloodmagic:blocks/dungeon/dungeon_brick2_s"
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}
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},
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"brick3_raw": {
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"textures": {
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"all": "bloodmagic:blocks/dungeon/dungeon_brick3"
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}
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},
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"brick3_corrosive": {
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"textures": {
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"all": "bloodmagic:blocks/dungeon/dungeon_brick3_c"
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}
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},
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"brick3_destructive": {
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"textures": {
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"all": "bloodmagic:blocks/dungeon/dungeon_brick3_d"
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}
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},
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"brick3_vengeful": {
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"textures": {
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"all": "bloodmagic:blocks/dungeon/dungeon_brick3_v"
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}
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},
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"brick3_steadfast": {
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"textures": {
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"all": "bloodmagic:blocks/dungeon/dungeon_brick3_s"
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}
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}
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}
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}
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}
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