Updated the Filtered Item Routing Nodes' GUI so that it behaved less like ass. Also added the necessary nbt porting code.
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5 changed files with 64 additions and 13 deletions
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@ -26,7 +26,7 @@ import WayofTime.bloodmagic.util.helper.TextHelper;
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public class TileInventory extends TileEntity implements IInventory
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{
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protected int[] syncedSlots = new int[0];
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private ItemStack[] inventory;
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protected ItemStack[] inventory;
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private int size;
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private String name;
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@ -38,7 +38,7 @@ public class TileInventory extends TileEntity implements IInventory
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initializeItemHandlers();
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}
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private boolean isSyncedSlot(int slot)
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protected boolean isSyncedSlot(int slot)
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{
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for (int s : this.syncedSlots)
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{
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