Fixed check on unbreakable blocks for Crusher ritual, added event for items draining the SN

This commit is contained in:
WayofTime 2014-11-06 21:25:53 -05:00
parent 42afd64e30
commit 40a45be05e
12 changed files with 293 additions and 16 deletions

View file

@ -66,7 +66,7 @@ public class EnergyItems extends Item implements IBindable
{
if (!player.worldObj.isRemote)
{
return syphonAndDamageWhileInContainer(ist, player, damageToBeDone);
return SoulNetworkHandler.syphonAndDamageFromNetwork(ist, player, damageToBeDone);
} else
{
World world = player.worldObj;