1.0.2 push

This commit is contained in:
WayofTime 2014-04-26 10:49:34 -04:00
parent 6e4de4f6e9
commit 4070e560d1
17 changed files with 701 additions and 36 deletions

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@ -7,9 +7,9 @@ import java.util.List;
import java.util.Map;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IProjectile;
import net.minecraft.entity.monster.EntityZombie;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.potion.Potion;
@ -24,8 +24,6 @@ import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.common.entity.projectile.EnergyBlastProjectile;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
import cpw.mods.fml.common.network.PacketDispatcher;
public class AlchemicalWizardryEventHooks
{
@ -162,6 +160,18 @@ public class AlchemicalWizardryEventHooks
if (event.entityLiving.isPotionActive(AlchemicalWizardry.customPotionBoost))
{
int i = event.entityLiving.getActivePotionEffect(AlchemicalWizardry.customPotionBoost).getAmplifier();
//Testing code
List<Entity> entities = SpellHelper.getEntitiesInRange(event.entity.worldObj, xPos, yPos, zPos, 10, 10);
for(Entity entity : entities)
{
if(entity instanceof EntityZombie)
{
((EntityZombie) entity).setAttackTarget(null);
}
}
//
EntityLivingBase entity = event.entityLiving;
//if(!entity.isSneaking())
{

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@ -0,0 +1,11 @@
package WayofTime.alchemicalWizardry.common.alchemy;
import net.minecraft.item.ItemStack;
public class CombinedPotionCreationHandler
{
public static void getPotionPotionIDForFlask(ItemStack flaskStack)
{
}
}

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@ -0,0 +1,52 @@
package WayofTime.alchemicalWizardry.common.alchemy;
import java.util.ArrayList;
import net.minecraft.item.ItemStack;
import WayofTime.alchemicalWizardry.api.alchemy.AlchemyPotionHelper;
import WayofTime.alchemicalWizardry.common.items.potion.AlchemyFlask;
public class CombinedPotionHandlerComponent
{
private int potionID;
private int req1;
private int req2;
private int tickDuration;
public CombinedPotionHandlerComponent(int potionID, int req1, int req2, int tickDuration)
{
this.potionID = potionID;
this.req1 = req1;
this.req2 = req2;
this.tickDuration = tickDuration;
}
public boolean doesFlaskContentsMatch(ItemStack flaskStack)
{
ArrayList<AlchemyPotionHelper> list = AlchemyFlask.getEffects(flaskStack);
boolean bool1 = false;
boolean bool2 = false;
if (list != null)
{
for (AlchemyPotionHelper aph : list)
{
if (aph.getPotionID() == req1)
{
bool1 = true;
}
if (aph.getPotionID() == req2)
{
bool2 = true;
}
if(bool1&&bool2)
{
return true;
}
}
}
return false;
}
}

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@ -211,6 +211,7 @@ public class EntityFallenAngel extends EntityDemon implements IRangedAttackMob,
public void onUpdate()
{
super.onUpdate();
this.onGround = false;
}
public float getEyeHeight()

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@ -0,0 +1,502 @@
package WayofTime.alchemicalWizardry.common.entity.mob;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.ModItems;
import WayofTime.alchemicalWizardry.common.EntityAITargetAggro;
import WayofTime.alchemicalWizardry.common.entity.projectile.HolyProjectile;
import cpw.mods.fml.common.network.Player;
import net.minecraft.block.BlockColored;
import net.minecraft.entity.*;
import net.minecraft.entity.ai.*;
import net.minecraft.entity.monster.EntityCreeper;
import net.minecraft.entity.monster.EntityGhast;
import net.minecraft.entity.passive.EntityAnimal;
import net.minecraft.entity.passive.EntityHorse;
import net.minecraft.entity.passive.EntityWolf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.item.Item;
import net.minecraft.item.ItemFood;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.pathfinding.PathEntity;
import net.minecraft.util.DamageSource;
import net.minecraft.world.World;
public class EntityTestDemon extends EntityDemon implements IRangedAttackMob, Player
{
private EntityAIArrowAttack aiArrowAttack = new EntityAIArrowAttack(this, 1.0D, 40, 40, 15.0F);
private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
private static float maxTamedHealth = 50.0F;
private static float maxUntamedHealth = 50.0F;
public EntityTestDemon(World par1World)
{
super(par1World, AlchemicalWizardry.entityFallenAngelID);
this.setSize(0.7F, 1.8F);
this.getNavigator().setAvoidsWater(true);
this.tasks.addTask(1, new EntityAISwimming(this));
this.tasks.addTask(2, this.aiSit);
//this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F));
//this.tasks.addTask(4, new EntityAIAttackOnCollide(this, 1.0D, true));
this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F));
//this.tasks.addTask(6, new EntityAIMate(this, 1.0D));
this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
//this.tasks.addTask(8, new EntityAIBeg(this, 8.0F));
this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(9, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this));
this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this));
this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true));
this.targetTasks.addTask(4, new EntityAITargetAggro(this, EntityPlayer.class, 0, false));
this.setAggro(false);
//this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntitySheep.class, 200, false));
this.setTamed(false);
if (par1World != null && !par1World.isRemote)
{
this.setCombatTask();
}
//this.isImmuneToFire = true;
}
@Override
protected void applyEntityAttributes()
{
super.applyEntityAttributes();
//This line affects the speed of the monster
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setAttribute(0.30000001192092896D);
//My guess is that this will alter the max health
if (this.isTamed())
{
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxTamedHealth);
} else
{
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxUntamedHealth);
}
//this.func_110148_a(SharedMonsterAttributes.field_111267_a).func_111128_a(10.0D);
}
/**
* Returns true if the newer Entity AI code should be run
*/
public boolean isAIEnabled()
{
return true;
}
/**
* Sets the active target the Task system uses for tracking
*/
public void setAttackTarget(EntityLivingBase par1EntityLivingBase)
{
super.setAttackTarget(par1EntityLivingBase);
if (par1EntityLivingBase == null)
{
this.setAngry(false);
} else if (!this.isTamed())
{
this.setAngry(true);
}
}
/**
* main AI tick function, replaces updateEntityActionState
*/
protected void updateAITick()
{
this.dataWatcher.updateObject(18, Float.valueOf(this.getHealth()));
}
protected void entityInit()
{
super.entityInit();
this.dataWatcher.addObject(18, new Float(this.getHealth()));
this.dataWatcher.addObject(19, new Byte((byte) 0));
this.dataWatcher.addObject(20, new Byte((byte) BlockColored.getBlockFromDye(1)));
}
/**
* Plays step sound at given x, y, z for the entity
*/
protected void playStepSound(int par1, int par2, int par3, int par4)
{
this.playSound("mob.zombie.step", 0.15F, 1.0F);
}
/**
* (abstract) Protected helper method to write subclass entity data to NBT.
*/
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
{
super.writeEntityToNBT(par1NBTTagCompound);
par1NBTTagCompound.setBoolean("Angry", this.isAngry());
par1NBTTagCompound.setByte("CollarColor", (byte) this.getCollarColor());
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
{
super.readEntityFromNBT(par1NBTTagCompound);
this.setAngry(par1NBTTagCompound.getBoolean("Angry"));
if (par1NBTTagCompound.hasKey("CollarColor"))
{
this.setCollarColor(par1NBTTagCompound.getByte("CollarColor"));
}
this.setCombatTask();
}
/**
* Returns the sound this mob makes while it's alive.
*/
protected String getLivingSound()
{
//TODO change sounds
return "none";
}
/**
* Returns the sound this mob makes when it is hurt.
*/
protected String getHurtSound()
{
return "none";
}
/**
* Returns the sound this mob makes on death.
*/
protected String getDeathSound()
{
return "mob.wolf.death";
}
/**
* Returns the volume for the sounds this mob makes.
*/
protected float getSoundVolume()
{
return 0.4F;
}
/**
* Returns the item ID for the item the mob drops on death.
*/
protected int getDropItemId()
{
return -1;
}
/**
* Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
* use this to react to sunlight and start to burn.
*/
public void onLivingUpdate()
{
super.onLivingUpdate();
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
super.onUpdate();
}
public float getEyeHeight()
{
return this.height * 0.8F;
}
/**
* The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently
* use in wolves.
*/
public int getVerticalFaceSpeed()
{
return this.isSitting() ? 20 : super.getVerticalFaceSpeed();
}
/**
* Called when the entity is attacked.
*/
public boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
{
if (this.isEntityInvulnerable())
{
return false;
} else
{
Entity entity = par1DamageSource.getEntity();
this.aiSit.setSitting(false);
if (entity != null && !(entity instanceof EntityPlayer) && !(entity instanceof EntityArrow))
{
par2 = (par2 + 1.0F) / 2.0F;
}
return super.attackEntityFrom(par1DamageSource, par2);
}
}
public boolean attackEntityAsMob(Entity par1Entity)
{
int i = this.isTamed() ? 4 : 2;
return par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float) i);
}
public void setTamed(boolean par1)
{
super.setTamed(par1);
if (par1)
{
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxTamedHealth);
} else
{
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxUntamedHealth);
}
}
/**
* Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
*/
public boolean interact(EntityPlayer par1EntityPlayer)
{
ItemStack itemstack = par1EntityPlayer.inventory.getCurrentItem();
if (this.isTamed())
{
if (itemstack != null)
{
if (Item.itemsList[itemstack.itemID] instanceof ItemFood)
{
ItemFood itemfood = (ItemFood) Item.itemsList[itemstack.itemID];
if (itemfood.isWolfsFavoriteMeat() && this.dataWatcher.getWatchableObjectFloat(18) < this.maxTamedHealth)
{
if (!par1EntityPlayer.capabilities.isCreativeMode)
{
--itemstack.stackSize;
}
this.heal((float) itemfood.getHealAmount());
if (itemstack.stackSize <= 0)
{
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
}
return true;
}
}
}
if (par1EntityPlayer.getCommandSenderName().equalsIgnoreCase(this.getOwnerName()) && !this.isBreedingItem(itemstack))
{
if (!this.worldObj.isRemote)
{
this.aiSit.setSitting(!this.isSitting());
this.isJumping = false;
this.setPathToEntity((PathEntity) null);
this.setTarget((Entity) null);
this.setAttackTarget((EntityLivingBase) null);
}
this.sendSittingMessageToPlayer(par1EntityPlayer, !this.isSitting());
}
} else if (itemstack != null && itemstack.itemID == ModItems.weakBloodOrb.itemID && !this.isAngry() && !this.isAggro())
{
if (!par1EntityPlayer.capabilities.isCreativeMode)
{
--itemstack.stackSize;
}
if (itemstack.stackSize <= 0)
{
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
}
if (!this.worldObj.isRemote)
{
if (this.rand.nextInt(1) == 0)
{
this.setTamed(true);
this.setPathToEntity((PathEntity) null);
this.setAttackTarget((EntityLivingBase) null);
this.aiSit.setSitting(true);
this.setHealth(this.maxTamedHealth);
this.setOwner(par1EntityPlayer.getCommandSenderName());
this.playTameEffect(true);
this.worldObj.setEntityState(this, (byte) 7);
} else
{
this.playTameEffect(false);
this.worldObj.setEntityState(this, (byte) 6);
}
}
return true;
}
return super.interact(par1EntityPlayer);
}
/**
* Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
* the animal type)
*/
public boolean isBreedingItem(ItemStack par1ItemStack)
{
return false;
//return par1ItemStack == null ? false : (!(Item.itemsList[par1ItemStack.itemID] instanceof ItemFood) ? false : ((ItemFood)Item.itemsList[par1ItemStack.itemID]).isWolfsFavoriteMeat());
}
/**
* Determines whether this wolf is angry or not.
*/
public boolean isAngry()
{
return (this.dataWatcher.getWatchableObjectByte(16) & 2) != 0;
}
/**
* Sets whether this wolf is angry or not.
*/
public void setAngry(boolean par1)
{
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
if (par1)
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 | 2)));
} else
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 & -3)));
}
}
/**
* Return this wolf's collar color.
*/
public int getCollarColor()
{
return this.dataWatcher.getWatchableObjectByte(20) & 15;
}
/**
* Set this wolf's collar color.
*/
public void setCollarColor(int par1)
{
this.dataWatcher.updateObject(20, Byte.valueOf((byte) (par1 & 15)));
}
/**
* This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
*/
public EntityWolf spawnBabyAnimal(EntityAgeable par1EntityAgeable)
{
return null;
}
public void func_70918_i(boolean par1)
{
if (par1)
{
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 1));
} else
{
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 0));
}
}
/**
* Returns true if the mob is currently able to mate with the specified mob.
*/
public boolean canMateWith(EntityAnimal par1EntityAnimal)
{
return false;
}
public boolean func_70922_bv()
{
return this.dataWatcher.getWatchableObjectByte(19) == 1;
}
/**
* Determines if an entity can be despawned, used on idle far away entities
*/
protected boolean canDespawn()
{
//return !this.isTamed() && this.ticksExisted > 2400;
return false;
}
public boolean func_142018_a(EntityLivingBase par1EntityLivingBase, EntityLivingBase par2EntityLivingBase)
{
if (!(par1EntityLivingBase instanceof EntityCreeper) && !(par1EntityLivingBase instanceof EntityGhast))
{
if (par1EntityLivingBase instanceof EntityTestDemon)
{
EntityTestDemon entitywolf = (EntityTestDemon) par1EntityLivingBase;
if (entitywolf.isTamed() && entitywolf.func_130012_q() == par2EntityLivingBase)
{
return false;
}
}
return par1EntityLivingBase instanceof EntityPlayer && par2EntityLivingBase instanceof EntityPlayer && !((EntityPlayer) par2EntityLivingBase).canAttackPlayer((EntityPlayer) par1EntityLivingBase) ? false : !(par1EntityLivingBase instanceof EntityHorse) || !((EntityHorse) par1EntityLivingBase).isTame();
} else
{
return false;
}
}
public EntityAgeable createChild(EntityAgeable par1EntityAgeable)
{
return this.spawnBabyAnimal(par1EntityAgeable);
}
/**
* Attack the specified entity using a ranged attack.
*/
public void attackEntityWithRangedAttack(EntityLivingBase par1EntityLivingBase, float par2)
{
double xCoord;
double yCoord;
double zCoord;
HolyProjectile hol = new HolyProjectile(worldObj, this, par1EntityLivingBase, 1.8f, 0f, 5, 600);
this.worldObj.spawnEntityInWorld(hol);
}
/**
* sets this entity's combat AI.
*/
public void setCombatTask()
{
this.tasks.removeTask(this.aiAttackOnCollide);
this.tasks.removeTask(this.aiArrowAttack);
ItemStack itemstack = this.getHeldItem();
this.tasks.addTask(4, this.aiArrowAttack);
}
protected void fall(float par1)
{
}
protected void updateFallState(double par1, boolean par3)
{
}
}

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@ -0,0 +1,18 @@
package WayofTime.alchemicalWizardry.common.entity.mob.ai;
import net.minecraft.entity.EntityLiving;
import net.minecraft.pathfinding.PathNavigate;
import net.minecraft.world.World;
public class PathNavigateFlying extends PathNavigate
{
public PathNavigateFlying(EntityLiving par1EntityLiving, World par2World)
{
super(par1EntityLiving, par2World);
}
public boolean canFlyingNavigate()
{
return true;
}
}

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@ -187,6 +187,11 @@ public class SigilOfGrowth extends EnergyItems implements ArmourUpgrade
EnergyItems.syphonBatteries(par1ItemStack, (EntityPlayer) par3Entity, getEnergyUsed());
}
if(par2World.isRemote)
{
return;
}
int range = 5;
int verticalRange = 2;
int posX = (int) Math.round(par3Entity.posX - 0.5f);
@ -204,7 +209,7 @@ public class SigilOfGrowth extends EnergyItems implements ArmourUpgrade
if (block instanceof IPlantable)
{
if (par2World.rand.nextInt(20) == 0)
if (par2World.rand.nextInt(17) == 0)
{
block.updateTick(par2World, ix, iy, iz, par2World.rand);
}
@ -361,6 +366,11 @@ public class SigilOfGrowth extends EnergyItems implements ArmourUpgrade
@Override
public void onArmourUpdate(World world, EntityPlayer player, ItemStack thisItemStack)
{
if(world.isRemote)
{
return;
}
int range = 5;
int verticalRange = 2;
int posX = (int) Math.round(player.posX - 0.5f);

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@ -344,6 +344,10 @@ public class SigilOfHolding extends EnergyItems
allowedSigils.add(new Integer(ModItems.growthSigil.itemID));
allowedSigils.add(new Integer(ModItems.sigilOfHaste.itemID));
allowedSigils.add(new Integer(ModItems.sigilOfWind.itemID));
allowedSigils.add(new Integer(ModItems.sigilOfTheBridge.itemID));
allowedSigils.add(new Integer(ModItems.sigilOfMagnetism.itemID));
allowedSigils.add(new Integer(ModItems.itemSigilOfSupression.itemID));
allowedSigils.add(new Integer(ModItems.itemBloodLightSigil.itemID));
}
public ItemStack getCurrentItem(ItemStack sigilItemStack)

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@ -18,13 +18,13 @@ public class RenderFallenAngel extends RenderLiving
super(par1ModelBase, par2);
}
public ResourceLocation func_110832_a(EntityFallenAngel par1EntityFallenAngel)
public ResourceLocation func_110832_a(Entity par1EntityFallenAngel)
{
return field_110833_a;
}
public ResourceLocation getEntityTexture(Entity par1Entity)
{
return this.func_110832_a((EntityFallenAngel) par1Entity);
return this.func_110832_a(par1Entity);
}
}

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@ -37,7 +37,7 @@ public class RitualEffectCrushing extends RitualEffect
int currentEssence = data.currentEssence;
World world = ritualStone.getWorld();
if (world.getWorldTime() % 40 != 0)
if (world.getWorldTime() % 40 != 20)
{
return;
}
@ -86,7 +86,7 @@ public class RitualEffectCrushing extends RitualEffect
if (block != null)
{
if ((block.equals(ModBlocks.ritualStone) || block.equals(ModBlocks.blockMasterStone)))
if ((block.equals(ModBlocks.ritualStone) || block.equals(ModBlocks.blockMasterStone)) || block.getBlockHardness(world, x + i, y + j, z + k) == -1)
{
continue;
}

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@ -145,7 +145,7 @@ public class RitualEffectSoulBound extends RitualEffect
if (spawnedItem != null)
{
EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, spawnedItem);
EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, spawnedItem.copy());
world.spawnEntityInWorld(newItem);
}

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@ -17,6 +17,7 @@ import WayofTime.alchemicalWizardry.common.entity.mob.EntityLowerGuardian;
import WayofTime.alchemicalWizardry.common.entity.mob.EntityShade;
import WayofTime.alchemicalWizardry.common.entity.mob.EntityShadeElemental;
import WayofTime.alchemicalWizardry.common.entity.mob.EntitySmallEarthGolem;
import WayofTime.alchemicalWizardry.common.entity.mob.EntityTestDemon;
import WayofTime.alchemicalWizardry.common.entity.mob.EntityWaterElemental;
import WayofTime.alchemicalWizardry.common.entity.mob.EntityWingedFireDemon;
@ -98,6 +99,11 @@ public class SummoningHelperAW extends SummoningHelper
{
return new EntityHolyElemental(worldObj);
}
if (this.id == AlchemicalWizardry.entityTestDemonID)
{
return new EntityTestDemon(worldObj);
}
return new EntityPig(worldObj);
}

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@ -80,7 +80,7 @@ public class ContainerWritingTable extends Container
}
}
//places it into the tileEntity is possible since its in the player inventory
else if (!this.mergeItemStack(stackInSlot, 0, 6, false))
else if (!this.mergeItemStack(stackInSlot, 0, 7, false))
{
return null;
}