Run migration mappings
Everything is still broken, but at least we reduced the amount of errors by hundreds, if not thousands.
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1caae69992
commit
4035d91151
484 changed files with 4924 additions and 4962 deletions
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@ -3,8 +3,8 @@ package WayofTime.bloodmagic.tile;
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import WayofTime.bloodmagic.item.sigil.ItemSigilPhantomBridge;
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import WayofTime.bloodmagic.util.Constants;
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import WayofTime.bloodmagic.tile.base.TileTicking;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.nbt.CompoundNBT;
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public class TilePhantomBlock extends TileTicking {
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private int ticksRemaining = 10;
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@ -17,12 +17,12 @@ public class TilePhantomBlock extends TileTicking {
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}
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@Override
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public void deserialize(NBTTagCompound tagCompound) {
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public void deserialize(CompoundNBT tagCompound) {
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this.ticksRemaining = tagCompound.getInteger(Constants.NBT.TICKS_REMAINING);
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}
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@Override
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public NBTTagCompound serialize(NBTTagCompound tagCompound) {
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public CompoundNBT serialize(CompoundNBT tagCompound) {
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tagCompound.setInteger(Constants.NBT.TICKS_REMAINING, ticksRemaining);
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return tagCompound;
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}
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@ -30,7 +30,7 @@ public class TilePhantomBlock extends TileTicking {
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@Override
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public void onUpdate() {
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if (!world.isRemote) {
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EntityPlayer player = world.getClosestPlayer(getPos().getX(), getPos().getY(), getPos().getZ(), 10.0D, ItemSigilPhantomBridge.IS_PHANTOM_ACTIVE);
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PlayerEntity player = world.getClosestPlayer(getPos().getX(), getPos().getY(), getPos().getZ(), 10.0D, ItemSigilPhantomBridge.IS_PHANTOM_ACTIVE);
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if (player != null && !player.isSneaking())
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return;
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ticksRemaining--;
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