Run migration mappings

Everything is still broken, but at least we reduced the amount of errors by hundreds, if not thousands.
This commit is contained in:
Nicholas Ignoffo 2019-09-22 12:55:43 -07:00
parent 1caae69992
commit 4035d91151
484 changed files with 4924 additions and 4962 deletions

View file

@ -10,10 +10,10 @@ import WayofTime.bloodmagic.inversion.InversionPillarHandler;
import WayofTime.bloodmagic.tile.base.TileTicking;
import com.google.common.collect.ImmutableMap;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.util.Direction;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
@ -133,9 +133,9 @@ public class TileInversionPillar extends TileTicking {
BlockPos candidatePos = findCandidatePositionForPillar(getWorld(), type, pos, allConnectedPos, 5, 10);
if (!candidatePos.equals(BlockPos.ORIGIN)) {
currentInversion = 0;
IBlockState pillarState = RegistrarBloodMagicBlocks.INVERSION_PILLAR.getStateFromMeta(type.ordinal());
IBlockState bottomState = RegistrarBloodMagicBlocks.INVERSION_PILLAR_END.getStateFromMeta(type.ordinal() * 2);
IBlockState topState = RegistrarBloodMagicBlocks.INVERSION_PILLAR_END.getStateFromMeta(type.ordinal() * 2 + 1);
BlockState pillarState = RegistrarBloodMagicBlocks.INVERSION_PILLAR.getStateFromMeta(type.ordinal());
BlockState bottomState = RegistrarBloodMagicBlocks.INVERSION_PILLAR_END.getStateFromMeta(type.ordinal() * 2);
BlockState topState = RegistrarBloodMagicBlocks.INVERSION_PILLAR_END.getStateFromMeta(type.ordinal() * 2 + 1);
getWorld().setBlockState(candidatePos, pillarState);
getWorld().setBlockState(candidatePos.down(), bottomState);
getWorld().setBlockState(candidatePos.up(), topState);
@ -166,7 +166,7 @@ public class TileInversionPillar extends TileTicking {
return;
}
for (EnumFacing side : EnumFacing.HORIZONTALS) {
for (Direction side : Direction.HORIZONTALS) {
BlockPos offsetPos = pos.offset(side, 16);
double sideAmount = WorldDemonWillHandler.getCurrentWill(getWorld(), offsetPos, type);
if (currentAmount > sideAmount) {
@ -194,7 +194,7 @@ public class TileInversionPillar extends TileTicking {
}
@Override
public void deserialize(NBTTagCompound tag) {
public void deserialize(CompoundNBT tag) {
super.deserialize(tag);
if (!tag.hasKey(Constants.NBT.WILL_TYPE)) {
@ -211,7 +211,7 @@ public class TileInversionPillar extends TileTicking {
}
@Override
public NBTTagCompound serialize(NBTTagCompound tag) {
public CompoundNBT serialize(CompoundNBT tag) {
super.serialize(tag);
tag.setString(Constants.NBT.WILL_TYPE, type.toString());
@ -282,7 +282,7 @@ public class TileInversionPillar extends TileTicking {
return 1; //Invalid block (itself!)
}
IBlockState state = getWorld().getBlockState(offsetPos);
BlockState state = getWorld().getBlockState(offsetPos);
if (!state.getBlock().isAir(state, getWorld(), offsetPos)) {
//Consume Will and set this block
Block block = state.getBlock();
@ -314,7 +314,7 @@ public class TileInversionPillar extends TileTicking {
}
@Override
public boolean hasCapability(Capability<?> capability, EnumFacing side) {
public boolean hasCapability(Capability<?> capability, Direction side) {
if (capability == CapabilityAnimation.ANIMATION_CAPABILITY) {
return true;
}
@ -322,7 +322,7 @@ public class TileInversionPillar extends TileTicking {
}
@Override
public <T> T getCapability(Capability<T> capability, EnumFacing side) {
public <T> T getCapability(Capability<T> capability, Direction side) {
if (capability == CapabilityAnimation.ANIMATION_CAPABILITY) {
return CapabilityAnimation.ANIMATION_CAPABILITY.cast(asm);
}