Run migration mappings
Everything is still broken, but at least we reduced the amount of errors by hundreds, if not thousands.
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484 changed files with 4924 additions and 4962 deletions
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@ -2,7 +2,7 @@ package WayofTime.bloodmagic.network;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.util.ChatUtil;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.entity.player.ServerPlayerEntity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.fml.common.network.NetworkRegistry;
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import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
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@ -31,7 +31,7 @@ public class BloodMagicPacketHandler {
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sendToAllAround(message, te, 64);
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}
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public static void sendTo(IMessage message, EntityPlayerMP player) {
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public static void sendTo(IMessage message, ServerPlayerEntity player) {
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INSTANCE.sendTo(message, player);
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}
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}
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