Run migration mappings

Everything is still broken, but at least we reduced the amount of errors by hundreds, if not thousands.
This commit is contained in:
Nicholas Ignoffo 2019-09-22 12:55:43 -07:00
parent 1caae69992
commit 4035d91151
484 changed files with 4924 additions and 4962 deletions

View file

@ -5,11 +5,11 @@ import WayofTime.bloodmagic.util.Constants;
import WayofTime.bloodmagic.livingArmour.ILivingArmour;
import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade;
import WayofTime.bloodmagic.util.helper.TextHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.MobEffects;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.potion.Effects;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.potion.EffectInstance;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.world.World;
public class LivingArmourUpgradeFireResist extends LivingArmourUpgrade {
@ -24,13 +24,13 @@ public class LivingArmourUpgradeFireResist extends LivingArmourUpgrade {
}
@Override
public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) {
public void onTick(World world, PlayerEntity player, ILivingArmour livingArmour) {
if (player.isBurning() && fireCooldown <= 0) {
player.addPotionEffect(new PotionEffect(MobEffects.FIRE_RESISTANCE, fireResistDuration[this.level]));
player.addPotionEffect(new EffectInstance(Effects.FIRE_RESISTANCE, fireResistDuration[this.level]));
fireCooldown = fireCooldownTime[this.level];
player.sendStatusMessage(new TextComponentString(TextHelper.localizeEffect(chatBase + "fireRemove")), true);
player.sendStatusMessage(new StringTextComponent(TextHelper.localizeEffect(chatBase + "fireRemove")), true);
} else if (fireCooldown > 0) {
fireCooldown--;
@ -53,12 +53,12 @@ public class LivingArmourUpgradeFireResist extends LivingArmourUpgrade {
}
@Override
public void writeToNBT(NBTTagCompound tag) {
public void writeToNBT(CompoundNBT tag) {
tag.setInteger(Constants.NBT.UPGRADE_FIRE_TIMER, fireCooldown);
}
@Override
public void readFromNBT(NBTTagCompound tag) {
public void readFromNBT(CompoundNBT tag) {
fireCooldown = tag.getInteger(Constants.NBT.UPGRADE_FIRE_TIMER);
}