Run migration mappings

Everything is still broken, but at least we reduced the amount of errors by hundreds, if not thousands.
This commit is contained in:
Nicholas Ignoffo 2019-09-22 12:55:43 -07:00
parent 1caae69992
commit 4035d91151
484 changed files with 4924 additions and 4962 deletions

View file

@ -1,9 +1,9 @@
package WayofTime.bloodmagic.alchemyArray;
import WayofTime.bloodmagic.iface.IAlchemyArray;
import net.minecraft.block.state.IBlockState;
import net.minecraft.block.BlockState;
import net.minecraft.entity.Entity;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
@ -17,13 +17,13 @@ public abstract class AlchemyArrayEffect {
public abstract boolean update(TileEntity tile, int ticksActive);
public abstract void writeToNBT(NBTTagCompound tag);
public abstract void writeToNBT(CompoundNBT tag);
public abstract void readFromNBT(NBTTagCompound tag);
public abstract void readFromNBT(CompoundNBT tag);
public abstract AlchemyArrayEffect getNewCopy();
public void onEntityCollidedWithBlock(IAlchemyArray array, World world, BlockPos pos, IBlockState state, Entity entity) {
public void onEntityCollidedWithBlock(IAlchemyArray array, World world, BlockPos pos, BlockState state, Entity entity) {
}