A bit of Ritual cleanup
Slowly getting rid of these BlockStack references. Slowly moving towards a proper "API" in our internals.
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package WayofTime.bloodmagic.tile;
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import WayofTime.bloodmagic.iface.IPurificationAsh;
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import WayofTime.bloodmagic.ritual.data.AreaDescriptor;
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import WayofTime.bloodmagic.ritual.AreaDescriptor;
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import WayofTime.bloodmagic.util.helper.PurificationHelper;
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import net.minecraft.entity.passive.EntityAnimal;
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import net.minecraft.item.ItemStack;
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