Added lava crystal

Added the Lava Crystal and fixed a bug where it would take a lot of LP initially. Now correctly only draws LP when getContainer is called.
This commit is contained in:
WayofTime 2020-10-25 11:17:22 -04:00
parent e254287a5e
commit 3f158b8908
6 changed files with 128 additions and 0 deletions

View file

@ -96,6 +96,7 @@ public class BloodMagicItems
public static final RegistryObject<Item> ARCANE_ASHES = BASICITEMS.register("arcaneashes", () -> new ItemArcaneAshes());
public static final RegistryObject<Item> DAGGER_OF_SACRIFICE = BASICITEMS.register("daggerofsacrifice", () -> new ItemDaggerOfSacrifice());
public static final RegistryObject<Item> LAVA_CRYSTAL = BASICITEMS.register("lavacrystal", () -> new ItemLavaCrystal());
// Ritual stuffs
public static final RegistryObject<Item> WEAK_ACTIVATION_CRYSTAL = BASICITEMS.register("activationcrystalweak", () -> new ItemActivationCrystal(ItemActivationCrystal.CrystalType.WEAK));