Added lava crystal
Added the Lava Crystal and fixed a bug where it would take a lot of LP initially. Now correctly only draws LP when getContainer is called.
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6 changed files with 128 additions and 0 deletions
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@ -96,6 +96,7 @@ public class BloodMagicItems
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public static final RegistryObject<Item> ARCANE_ASHES = BASICITEMS.register("arcaneashes", () -> new ItemArcaneAshes());
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public static final RegistryObject<Item> DAGGER_OF_SACRIFICE = BASICITEMS.register("daggerofsacrifice", () -> new ItemDaggerOfSacrifice());
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public static final RegistryObject<Item> LAVA_CRYSTAL = BASICITEMS.register("lavacrystal", () -> new ItemLavaCrystal());
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// Ritual stuffs
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public static final RegistryObject<Item> WEAK_ACTIVATION_CRYSTAL = BASICITEMS.register("activationcrystalweak", () -> new ItemActivationCrystal(ItemActivationCrystal.CrystalType.WEAK));
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