Added lava crystal
Added the Lava Crystal and fixed a bug where it would take a lot of LP initially. Now correctly only draws LP when getContainer is called.
This commit is contained in:
parent
e254287a5e
commit
3f158b8908
6 changed files with 128 additions and 0 deletions
|
@ -71,6 +71,7 @@ public class GeneratorLanguage extends LanguageProvider
|
|||
add("tooltip.bloodmagic.currentBaseType.steadfast", "Steadfast");
|
||||
add("tooltip.bloodmagic.sacrificialdagger.desc", "Just a prick of the finger will suffice...");
|
||||
add("tooltip.bloodmagic.slate.desc", "Infused stone inside of a Blood Altar");
|
||||
add("tooltip.bloodmagic.inscriber.desc", "The writing is on the wall...");
|
||||
|
||||
add("tooltip.bloodmagic.sigil.water.desc", "Infinite water, anyone?");
|
||||
add("tooltip.bloodmagic.sigil.lava.desc", "HOT! DO NOT EAT");
|
||||
|
@ -178,6 +179,7 @@ public class GeneratorLanguage extends LanguageProvider
|
|||
|
||||
addItem(BloodMagicItems.DAGGER_OF_SACRIFICE, "Dagger of Sacrifice");
|
||||
addItem(BloodMagicItems.SACRIFICIAL_DAGGER, "Sacrificial Knife");
|
||||
addItem(BloodMagicItems.LAVA_CRYSTAL, "Lava Crystal");
|
||||
|
||||
addItem(BloodMagicItems.REAGENT_WATER, "Water Reagent");
|
||||
addItem(BloodMagicItems.REAGENT_LAVA, "Lava Reagent");
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue