Added lava crystal

Added the Lava Crystal and fixed a bug where it would take a lot of LP initially. Now correctly only draws LP when getContainer is called.
This commit is contained in:
WayofTime 2020-10-25 11:17:22 -04:00
parent e254287a5e
commit 3f158b8908
6 changed files with 128 additions and 0 deletions

View file

@ -71,6 +71,7 @@ public class GeneratorLanguage extends LanguageProvider
add("tooltip.bloodmagic.currentBaseType.steadfast", "Steadfast");
add("tooltip.bloodmagic.sacrificialdagger.desc", "Just a prick of the finger will suffice...");
add("tooltip.bloodmagic.slate.desc", "Infused stone inside of a Blood Altar");
add("tooltip.bloodmagic.inscriber.desc", "The writing is on the wall...");
add("tooltip.bloodmagic.sigil.water.desc", "Infinite water, anyone?");
add("tooltip.bloodmagic.sigil.lava.desc", "HOT! DO NOT EAT");
@ -178,6 +179,7 @@ public class GeneratorLanguage extends LanguageProvider
addItem(BloodMagicItems.DAGGER_OF_SACRIFICE, "Dagger of Sacrifice");
addItem(BloodMagicItems.SACRIFICIAL_DAGGER, "Sacrificial Knife");
addItem(BloodMagicItems.LAVA_CRYSTAL, "Lava Crystal");
addItem(BloodMagicItems.REAGENT_WATER, "Water Reagent");
addItem(BloodMagicItems.REAGENT_LAVA, "Lava Reagent");