Added obj for WIP Demon Crucible (name pending). Fixed Floating Incense Altar syndrome.

This commit is contained in:
WayofTime 2016-02-17 09:21:22 -05:00
parent af193c3e5b
commit 3e94aeae77
8 changed files with 1044 additions and 2 deletions

View file

@ -233,7 +233,8 @@ public class Constants
SPECTRAL("BlockSpectral"),
TELEPOSER("BlockTeleposer"),
INCENSE_ALTAR("BlockIncenseAltar"),
PATH("BlockPath");
PATH("BlockPath"),
DEMON_CRUCIBLE("BlockDemonCrucible");
@Getter
private final String regName;

View file

@ -0,0 +1,68 @@
package WayofTime.bloodmagic.block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.tile.TileIncenseAltar;
public class BlockDemonCrucible extends BlockContainer
{
public BlockDemonCrucible()
{
super(Material.rock);
setUnlocalizedName(Constants.Mod.MODID + ".demonCrucible");
setRegistryName(Constants.BloodMagicBlock.DEMON_CRUCIBLE.getRegName());
setCreativeTab(BloodMagic.tabBloodMagic);
setHardness(2.0F);
setResistance(5.0F);
setHarvestLevel("pickaxe", 0);
// setBlockBounds(0.3F, 0F, 0.3F, 0.72F, 1F, 0.72F);
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public boolean isFullCube()
{
return false;
}
@Override
public boolean isVisuallyOpaque()
{
return false;
}
@Override
public int getRenderType()
{
return 3;
}
@Override
public TileEntity createNewTileEntity(World world, int meta)
{
return new TileIncenseAltar();
}
@Override
public void breakBlock(World world, BlockPos blockPos, IBlockState blockState)
{
TileIncenseAltar TileIncenseAltar = (TileIncenseAltar) world.getTileEntity(blockPos);
if (TileIncenseAltar != null)
TileIncenseAltar.dropItems();
super.breakBlock(world, blockPos, blockState);
}
}

View file

@ -14,6 +14,7 @@ import WayofTime.bloodmagic.block.BlockBloodLight;
import WayofTime.bloodmagic.block.BlockBloodRune;
import WayofTime.bloodmagic.block.BlockBloodStoneBrick;
import WayofTime.bloodmagic.block.BlockCrystal;
import WayofTime.bloodmagic.block.BlockDemonCrucible;
import WayofTime.bloodmagic.block.BlockIncenseAltar;
import WayofTime.bloodmagic.block.BlockInputRoutingNode;
import WayofTime.bloodmagic.block.BlockItemRoutingNode;
@ -66,6 +67,7 @@ public class ModBlocks
public static Block phantomBlock;
public static Block soulForge;
public static Block incenseAltar;
public static Block demonCrucible;
public static Block lifeEssence;
@ -102,6 +104,7 @@ public class ModBlocks
itemRoutingNode = registerBlock(new BlockItemRoutingNode());
incenseAltar = registerBlock(new BlockIncenseAltar());
pathBlock = registerBlock(new BlockPath(), ItemBlockPath.class);
demonCrucible = registerBlock(new BlockDemonCrucible());
// testSpellBlock = registerBlock(new BlockTestSpellBlock());
@ -167,6 +170,7 @@ public class ModBlocks
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(masterRoutingNode));
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(itemRoutingNode));
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(incenseAltar));
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(demonCrucible));
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(pathBlock), 0);
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(pathBlock), 1);
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(pathBlock), 2);