Rewrite base blocks to be less weird

Added base ItemBlock classes for each base type (to be used later)
This commit is contained in:
Nicholas Ignoffo 2016-10-15 09:21:30 -07:00
parent ea43fbce7d
commit 3e0f3f5aa1
14 changed files with 265 additions and 209 deletions
src/main/java/WayofTime/bloodmagic/block/base

View file

@ -1,24 +1,14 @@
package WayofTime.bloodmagic.block.base;
import WayofTime.bloodmagic.block.property.UnlistedPropertyInteger;
import lombok.Getter;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyInteger;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.World;
import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@ -28,28 +18,22 @@ import java.util.List;
* Creates a block that has multiple meta-based states.
*
* These states will be numbered 0 through {@code maxMeta}.
*
* For {@link net.minecraft.tileentity.TileEntity}'s, use
* {@link BlockIntegerContainer}.
*/
@Getter
public class BlockInteger extends Block
{
private final int maxMeta;
private final PropertyInteger metaProp;
private final IUnlistedProperty unlistedMetaProp;
private final BlockStateContainer realBlockState;
private final PropertyInteger property;
private final BlockStateContainer realStateContainer;
public BlockInteger(Material material, int maxMeta, String propName)
{
super(material);
this.maxMeta = maxMeta;
this.metaProp = PropertyInteger.create(propName, 0, maxMeta);
this.unlistedMetaProp = new UnlistedPropertyInteger(maxMeta, propName);
this.realBlockState = createRealBlockState();
setupStates();
this.property = PropertyInteger.create(propName, 0, maxMeta);
this.realStateContainer = createStateContainer();
setDefaultState(getBlockState().getBaseState());
}
public BlockInteger(Material material, int maxMeta)
@ -58,66 +42,38 @@ public class BlockInteger extends Block
}
@Override
public IBlockState getStateFromMeta(int meta)
{
return getDefaultState().withProperty(metaProp, meta);
protected final BlockStateContainer createBlockState() {
return new BlockStateContainer.Builder(this).build(); // Blank to avoid crashes
}
@Override
public int getMetaFromState(IBlockState state)
{
return (Integer) state.getValue(metaProp);
public final BlockStateContainer getBlockState() {
return realStateContainer;
}
@Override
public int damageDropped(IBlockState state)
{
public IBlockState getStateFromMeta(int meta) {
return getDefaultState().withProperty(property, meta);
}
@Override
public int getMetaFromState(IBlockState state) {
return state.getValue(property);
}
@Override
public int damageDropped(IBlockState state) {
return getMetaFromState(state);
}
@Override
public BlockStateContainer getBlockState()
{
return this.realBlockState;
}
@Override
public BlockStateContainer createBlockState()
{
return Blocks.AIR.getBlockState();
}
@Override
public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player)
{
return new ItemStack(this, 1, this.getMetaFromState(world.getBlockState(pos)));
}
@Override
@SideOnly(Side.CLIENT)
public void getSubBlocks(Item item, CreativeTabs creativeTabs, List<ItemStack> list)
{
for (int i = 0; i < maxMeta + 1; i++)
list.add(new ItemStack(this, 1, i));
@Override
public void getSubBlocks(Item item, CreativeTabs tab, List<ItemStack> subBlocks) {
for (int i = 0; i < maxMeta; i++)
subBlocks.add(new ItemStack(item, 1, i));
}
private void setupStates()
{
this.setDefaultState(getExtendedBlockState().withProperty(unlistedMetaProp, 0).withProperty(metaProp, 0));
}
public ExtendedBlockState getBaseExtendedState()
{
return (ExtendedBlockState) this.getBlockState();
}
public IExtendedBlockState getExtendedBlockState()
{
return (IExtendedBlockState) this.getBaseExtendedState().getBaseState();
}
private BlockStateContainer createRealBlockState()
{
return new ExtendedBlockState(this, new IProperty[] { metaProp }, new IUnlistedProperty[] { unlistedMetaProp });
protected BlockStateContainer createStateContainer() {
return new BlockStateContainer.Builder(this).add(property).build();
}
}