Added an auto-crafting ritual
Fixed Blood Light sigil glitches Fixed some issues with the Reagent HP bar not draining correctly - what was I thinking?!?
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d1fc806113
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13 changed files with 503 additions and 55 deletions
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package WayofTime.alchemicalWizardry.common.rituals;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.Map.Entry;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.InventoryCrafting;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.CraftingManager;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import net.minecraftforge.oredict.OreDictionary;
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import WayofTime.alchemicalWizardry.api.Int3;
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import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
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import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
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import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
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import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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public class RitualEffectCrafting extends RitualEffect
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{
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public static final boolean isTesting = false;
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public static final boolean limitToSingleStack = false;
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public static final int potentiaDrain = 2;
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@Override
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public void performEffect(IMasterRitualStone ritualStone)
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{
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String owner = ritualStone.getOwner();
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int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
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World world = ritualStone.getWorld();
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int x = ritualStone.getXCoord();
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int y = ritualStone.getYCoord();
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int z = ritualStone.getZCoord();
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if(world.getWorldTime() % 1 != 0)
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{
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return;
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}
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if (currentEssence < this.getCostPerRefresh())
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{
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SoulNetworkHandler.causeNauseaToPlayer(owner);
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} else
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{
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int slotDesignation = 0;
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int direction = ritualStone.getDirection();
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boolean canContinue = false;
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ItemStack[] recipe = new ItemStack[9];
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InventoryCrafting inventory = new InventoryCrafting(new Container()
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{
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public boolean canInteractWith(EntityPlayer player)
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{
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return false;
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}
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}, 3, 3);
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for(int i=-1; i<=1; i++)
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{
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for(int j=-1; j<=1; j++)
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{
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TileEntity inv = world.getTileEntity(x + j, y + 2, z + i);
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if(inv instanceof IInventory)
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{
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int gridSpace = (i+1)*3 + (j+1);
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if(((IInventory) inv).getSizeInventory() < slotDesignation || !((IInventory) inv).isItemValidForSlot(slotDesignation, ((IInventory) inv).getStackInSlot(slotDesignation)))
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{
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continue;
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}else
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{
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ItemStack invStack = ((IInventory) inv).getStackInSlot(slotDesignation);
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if(invStack != null)
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{
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inventory.setInventorySlotContents(gridSpace, invStack);
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recipe[gridSpace] = invStack;
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canContinue = true;
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}
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}
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}
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}
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}
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if(!canContinue)
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{
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return;
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}
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ItemStack returnStack = CraftingManager.getInstance().findMatchingRecipe(inventory, world);
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if (returnStack != null)
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{
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IInventory outputInv = null;
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List<IInventory> invList = new ArrayList();
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TileEntity northEntity = world.getTileEntity(x, y-1, z - 2);
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TileEntity southEntity = world.getTileEntity(x, y-1, z + 2);
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TileEntity eastEntity = world.getTileEntity(x + 2, y-1, z);
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TileEntity westEntity = world.getTileEntity(x - 2, y-1, z);
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if(southEntity instanceof IInventory)
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{
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outputInv = (IInventory)southEntity;
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}
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if(northEntity instanceof IInventory)
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{
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invList.add((IInventory)northEntity);
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}
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if (outputInv != null && (!limitToSingleStack ? SpellHelper.canInsertStackFullyIntoInventory(returnStack, outputInv, ForgeDirection.DOWN) : SpellHelper.canInsertStackFullyIntoInventory(returnStack, outputInv, ForgeDirection.DOWN, true, returnStack.getMaxStackSize())))
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{
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Map<Integer, Map<Integer, Integer>> syphonMap = new HashMap(); //Inventory, Slot, how much claimed
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for(int n = 0; n < recipe.length; n++) //Look for the correct items
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{
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ItemStack recipeStack = recipe[n];
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if(recipeStack == null)
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{
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continue;
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}
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boolean isItemTaken = false;
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for(int i = 0; i < invList.size(); i++)
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{
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if(isItemTaken)
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{
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break;
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}
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IInventory inputInv = invList.get(i);
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if(inputInv == null)
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{
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continue;
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}
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for(int j = 0; j < inputInv.getSizeInventory(); j++)
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{
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if(!inputInv.isItemValidForSlot(j, recipeStack))
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{
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continue;
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}
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ItemStack invItem = inputInv.getStackInSlot(j);
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if(invItem == null)
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{
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continue;
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}
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if(this.areItemsEqualForCrafting(recipeStack, invItem))
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{
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System.out.println("Item is equal and valid");
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//TODO
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inventory.setInventorySlotContents(n, invItem);
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ItemStack returnedStack = CraftingManager.getInstance().findMatchingRecipe(inventory, world);
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if(returnedStack == null || returnedStack.getItem() == null || returnedStack.getItem() != returnStack.getItem())
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{
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continue;
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}
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Map<Integer, Integer> slotMap = syphonMap.get(i);
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if(slotMap == null)
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{
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slotMap = new HashMap();
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syphonMap.put(i, slotMap);
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}
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if(slotMap.containsKey(j))
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{
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int syphoned = slotMap.get(j);
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if(invItem.stackSize - syphoned > 0)
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{
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slotMap.put(j, syphoned + 1);
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isItemTaken = true;
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break;
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}
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}else
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{
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slotMap.put(j, 1);
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isItemTaken = true;
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break;
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}
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}
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}
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}
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if(!isItemTaken)
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{
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// System.out.println("Item is not available!");
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return;
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}
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}
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/* The recipe is valid and the items have been found */
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System.out.println("Valid!");
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SpellHelper.insertStackIntoInventory(CraftingManager.getInstance().findMatchingRecipe(inventory, world), outputInv, ForgeDirection.DOWN);
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for(Entry<Integer, Map<Integer, Integer>> entry1 : syphonMap.entrySet())
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{
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IInventory inputInv = invList.get(entry1.getKey());
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for(Entry<Integer, Integer> entry2 : entry1.getValue().entrySet())
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{
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ItemStack drainedStack = inputInv.getStackInSlot(entry2.getKey());
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Item item = drainedStack.getItem();
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if(item.hasContainerItem(drainedStack))
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{
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inputInv.setInventorySlotContents(entry2.getKey(), item.getContainerItem(drainedStack));
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}else
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{
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drainedStack.stackSize -= entry2.getValue();
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if(drainedStack.stackSize <= 0)
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{
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inputInv.setInventorySlotContents(entry2.getKey(), null);
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}
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}
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}
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}
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SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh());
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world.markBlockForUpdate(x, y-1, z + 2);
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world.markBlockForUpdate(x, y-1, z - 2);
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world.markBlockForUpdate(x + 2, y-1, z);
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world.markBlockForUpdate(x - 2, y-1, z);
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}
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}
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}
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}
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@Override
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public int getCostPerRefresh()
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{
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return 0;
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}
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@Override
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public List<RitualComponent> getRitualComponentList()
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{
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ArrayList<RitualComponent> autoCraftingRitual = new ArrayList();
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this.addCornerRunes(autoCraftingRitual, 1, 1, RitualComponent.EARTH);
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this.addParallelRunes(autoCraftingRitual, 1, 1, RitualComponent.EARTH);
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autoCraftingRitual.add(new RitualComponent(0, 1, 0, RitualComponent.AIR));
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this.addOffsetRunes(autoCraftingRitual, 1, 2, -1, RitualComponent.FIRE);
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this.addCornerRunes(autoCraftingRitual, 1, -1, RitualComponent.FIRE);
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autoCraftingRitual.add(new RitualComponent(-1, -1, 0, RitualComponent.EARTH));
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autoCraftingRitual.add(new RitualComponent(1, -1, 0, RitualComponent.EARTH));
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autoCraftingRitual.add(new RitualComponent(0, -1, -1, RitualComponent.EARTH));
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autoCraftingRitual.add(new RitualComponent(0, -1, 0, RitualComponent.FIRE));
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autoCraftingRitual.add(new RitualComponent(0, -1, 1, RitualComponent.WATER));
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return autoCraftingRitual;
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}
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public boolean areItemsEqualForCrafting(ItemStack stack1, ItemStack stack2)
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{
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if (stack1 == null)
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{
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return false;
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}
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if (stack2 == null)
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{
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return true;
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}
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if (stack1.isItemStackDamageable() ^ stack2.isItemStackDamageable())
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{
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return false;
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}
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return stack1.getItem() == stack2.getItem() && (stack1.getItem().getHasSubtypes() ? stack1.getItemDamage() == stack2.getItemDamage() : true);
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}
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public boolean areItemStacksEqualWithWildcard(ItemStack recipeStack, ItemStack comparedStack)
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{
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return recipeStack.isItemEqual(comparedStack) || (recipeStack.getItemDamage() == OreDictionary.WILDCARD_VALUE && recipeStack.getItem() == comparedStack.getItem());
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}
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public Int3 getSlotPositionForDirection(int slot, int direction)
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{
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int x = slot % 3 - 1;
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int z = slot / 3 - 1;
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switch(direction)
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{
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case 1: //NORTH-facing
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return new Int3(x, 2, z);
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case 2: //EAST-facing
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return new Int3(-z, 2, x);
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case 3: //SOUTH-facing
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return new Int3(-x, 2, -z);
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case 4: //WEST-facing
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return new Int3(z, 2, -x);
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}
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return new Int3(0,0,0);
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}
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}
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