Added an auto-crafting ritual

Fixed Blood Light sigil glitches
Fixed some issues with the Reagent HP bar not draining correctly - what was I thinking?!?
This commit is contained in:
WayofTime 2015-04-16 09:02:19 -04:00
parent d1fc806113
commit 3d89bd6b90
13 changed files with 503 additions and 55 deletions

View file

@ -0,0 +1,309 @@
package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.CraftingManager;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.oredict.OreDictionary;
import WayofTime.alchemicalWizardry.api.Int3;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
public class RitualEffectCrafting extends RitualEffect
{
public static final boolean isTesting = false;
public static final boolean limitToSingleStack = false;
public static final int potentiaDrain = 2;
@Override
public void performEffect(IMasterRitualStone ritualStone)
{
String owner = ritualStone.getOwner();
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
World world = ritualStone.getWorld();
int x = ritualStone.getXCoord();
int y = ritualStone.getYCoord();
int z = ritualStone.getZCoord();
if(world.getWorldTime() % 1 != 0)
{
return;
}
if (currentEssence < this.getCostPerRefresh())
{
SoulNetworkHandler.causeNauseaToPlayer(owner);
} else
{
int slotDesignation = 0;
int direction = ritualStone.getDirection();
boolean canContinue = false;
ItemStack[] recipe = new ItemStack[9];
InventoryCrafting inventory = new InventoryCrafting(new Container()
{
public boolean canInteractWith(EntityPlayer player)
{
return false;
}
}, 3, 3);
for(int i=-1; i<=1; i++)
{
for(int j=-1; j<=1; j++)
{
TileEntity inv = world.getTileEntity(x + j, y + 2, z + i);
if(inv instanceof IInventory)
{
int gridSpace = (i+1)*3 + (j+1);
if(((IInventory) inv).getSizeInventory() < slotDesignation || !((IInventory) inv).isItemValidForSlot(slotDesignation, ((IInventory) inv).getStackInSlot(slotDesignation)))
{
continue;
}else
{
ItemStack invStack = ((IInventory) inv).getStackInSlot(slotDesignation);
if(invStack != null)
{
inventory.setInventorySlotContents(gridSpace, invStack);
recipe[gridSpace] = invStack;
canContinue = true;
}
}
}
}
}
if(!canContinue)
{
return;
}
ItemStack returnStack = CraftingManager.getInstance().findMatchingRecipe(inventory, world);
if (returnStack != null)
{
IInventory outputInv = null;
List<IInventory> invList = new ArrayList();
TileEntity northEntity = world.getTileEntity(x, y-1, z - 2);
TileEntity southEntity = world.getTileEntity(x, y-1, z + 2);
TileEntity eastEntity = world.getTileEntity(x + 2, y-1, z);
TileEntity westEntity = world.getTileEntity(x - 2, y-1, z);
if(southEntity instanceof IInventory)
{
outputInv = (IInventory)southEntity;
}
if(northEntity instanceof IInventory)
{
invList.add((IInventory)northEntity);
}
if (outputInv != null && (!limitToSingleStack ? SpellHelper.canInsertStackFullyIntoInventory(returnStack, outputInv, ForgeDirection.DOWN) : SpellHelper.canInsertStackFullyIntoInventory(returnStack, outputInv, ForgeDirection.DOWN, true, returnStack.getMaxStackSize())))
{
Map<Integer, Map<Integer, Integer>> syphonMap = new HashMap(); //Inventory, Slot, how much claimed
for(int n = 0; n < recipe.length; n++) //Look for the correct items
{
ItemStack recipeStack = recipe[n];
if(recipeStack == null)
{
continue;
}
boolean isItemTaken = false;
for(int i = 0; i < invList.size(); i++)
{
if(isItemTaken)
{
break;
}
IInventory inputInv = invList.get(i);
if(inputInv == null)
{
continue;
}
for(int j = 0; j < inputInv.getSizeInventory(); j++)
{
if(!inputInv.isItemValidForSlot(j, recipeStack))
{
continue;
}
ItemStack invItem = inputInv.getStackInSlot(j);
if(invItem == null)
{
continue;
}
if(this.areItemsEqualForCrafting(recipeStack, invItem))
{
System.out.println("Item is equal and valid");
//TODO
inventory.setInventorySlotContents(n, invItem);
ItemStack returnedStack = CraftingManager.getInstance().findMatchingRecipe(inventory, world);
if(returnedStack == null || returnedStack.getItem() == null || returnedStack.getItem() != returnStack.getItem())
{
continue;
}
Map<Integer, Integer> slotMap = syphonMap.get(i);
if(slotMap == null)
{
slotMap = new HashMap();
syphonMap.put(i, slotMap);
}
if(slotMap.containsKey(j))
{
int syphoned = slotMap.get(j);
if(invItem.stackSize - syphoned > 0)
{
slotMap.put(j, syphoned + 1);
isItemTaken = true;
break;
}
}else
{
slotMap.put(j, 1);
isItemTaken = true;
break;
}
}
}
}
if(!isItemTaken)
{
// System.out.println("Item is not available!");
return;
}
}
/* The recipe is valid and the items have been found */
System.out.println("Valid!");
SpellHelper.insertStackIntoInventory(CraftingManager.getInstance().findMatchingRecipe(inventory, world), outputInv, ForgeDirection.DOWN);
for(Entry<Integer, Map<Integer, Integer>> entry1 : syphonMap.entrySet())
{
IInventory inputInv = invList.get(entry1.getKey());
for(Entry<Integer, Integer> entry2 : entry1.getValue().entrySet())
{
ItemStack drainedStack = inputInv.getStackInSlot(entry2.getKey());
Item item = drainedStack.getItem();
if(item.hasContainerItem(drainedStack))
{
inputInv.setInventorySlotContents(entry2.getKey(), item.getContainerItem(drainedStack));
}else
{
drainedStack.stackSize -= entry2.getValue();
if(drainedStack.stackSize <= 0)
{
inputInv.setInventorySlotContents(entry2.getKey(), null);
}
}
}
}
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh());
world.markBlockForUpdate(x, y-1, z + 2);
world.markBlockForUpdate(x, y-1, z - 2);
world.markBlockForUpdate(x + 2, y-1, z);
world.markBlockForUpdate(x - 2, y-1, z);
}
}
}
}
@Override
public int getCostPerRefresh()
{
return 0;
}
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> autoCraftingRitual = new ArrayList();
this.addCornerRunes(autoCraftingRitual, 1, 1, RitualComponent.EARTH);
this.addParallelRunes(autoCraftingRitual, 1, 1, RitualComponent.EARTH);
autoCraftingRitual.add(new RitualComponent(0, 1, 0, RitualComponent.AIR));
this.addOffsetRunes(autoCraftingRitual, 1, 2, -1, RitualComponent.FIRE);
this.addCornerRunes(autoCraftingRitual, 1, -1, RitualComponent.FIRE);
autoCraftingRitual.add(new RitualComponent(-1, -1, 0, RitualComponent.EARTH));
autoCraftingRitual.add(new RitualComponent(1, -1, 0, RitualComponent.EARTH));
autoCraftingRitual.add(new RitualComponent(0, -1, -1, RitualComponent.EARTH));
autoCraftingRitual.add(new RitualComponent(0, -1, 0, RitualComponent.FIRE));
autoCraftingRitual.add(new RitualComponent(0, -1, 1, RitualComponent.WATER));
return autoCraftingRitual;
}
public boolean areItemsEqualForCrafting(ItemStack stack1, ItemStack stack2)
{
if (stack1 == null)
{
return false;
}
if (stack2 == null)
{
return true;
}
if (stack1.isItemStackDamageable() ^ stack2.isItemStackDamageable())
{
return false;
}
return stack1.getItem() == stack2.getItem() && (stack1.getItem().getHasSubtypes() ? stack1.getItemDamage() == stack2.getItemDamage() : true);
}
public boolean areItemStacksEqualWithWildcard(ItemStack recipeStack, ItemStack comparedStack)
{
return recipeStack.isItemEqual(comparedStack) || (recipeStack.getItemDamage() == OreDictionary.WILDCARD_VALUE && recipeStack.getItem() == comparedStack.getItem());
}
public Int3 getSlotPositionForDirection(int slot, int direction)
{
int x = slot % 3 - 1;
int z = slot / 3 - 1;
switch(direction)
{
case 1: //NORTH-facing
return new Int3(x, 2, z);
case 2: //EAST-facing
return new Int3(-z, 2, x);
case 3: //SOUTH-facing
return new Int3(-x, 2, -z);
case 4: //WEST-facing
return new Int3(z, 2, -x);
}
return new Int3(0,0,0);
}
}