Added an auto-crafting ritual

Fixed Blood Light sigil glitches
Fixed some issues with the Reagent HP bar not draining correctly - what was I thinking?!?
This commit is contained in:
WayofTime 2015-04-16 09:02:19 -04:00
parent d1fc806113
commit 3d89bd6b90
13 changed files with 503 additions and 55 deletions

View file

@ -37,13 +37,6 @@ public class OmegaParadigmEarth extends OmegaParadigm
{
player.addPotionEffect(new PotionEffect(Potion.regeneration.id, 200, 0, true));
}
// if(player.isInWater())
// {
// player.addPotionEffect(new PotionEffect(Potion.digSlowdown.id, 200, 2, true));
// player.addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, 200, 2, true));
// player.addPotionEffect(new PotionEffect(Potion.weakness.id, 200, 1, true));
// }
}
if(player.posY > 100)