Finished reimplementing the Sigil of Holding
Probably missed a few System.out messages for testing, but ah well.
This commit is contained in:
parent
b7e06f23bf
commit
3d51f61915
23 changed files with 429 additions and 45 deletions
|
@ -31,6 +31,7 @@ public class AlchemyArrayRecipeProvider implements ISubRecipeProvider
|
|||
AlchemyArrayRecipeBuilder.array(BloodMagic.rl("textures/models/alchemyarrays/lightsigil.png"), Ingredient.fromItems(BloodMagicItems.REAGENT_BLOOD_LIGHT.get()), Ingredient.fromItems(BloodMagicItems.IMBUED_SLATE.get()), new ItemStack(BloodMagicItems.BLOOD_LIGHT_SIGIL.get())).build(consumer, BloodMagic.rl(basePath + "bloodlightsigil"));
|
||||
AlchemyArrayRecipeBuilder.array(BloodMagic.rl("textures/models/alchemyarrays/airsigil.png"), Ingredient.fromItems(BloodMagicItems.REAGENT_AIR.get()), Ingredient.fromItems(BloodMagicItems.REINFORCED_SLATE.get()), new ItemStack(BloodMagicItems.AIR_SIGIL.get())).build(consumer, BloodMagic.rl(basePath + "airsigil"));
|
||||
AlchemyArrayRecipeBuilder.array(BloodMagic.rl("textures/models/alchemyarrays/sightsigil.png"), Ingredient.fromItems(BloodMagicItems.REAGENT_SIGHT.get()), Ingredient.fromItems(BloodMagicItems.REINFORCED_SLATE.get()), new ItemStack(BloodMagicItems.SEER_SIGIL.get())).build(consumer, BloodMagic.rl(basePath + "seersigil"));
|
||||
AlchemyArrayRecipeBuilder.array(BloodMagic.rl("textures/models/alchemyarrays/sightsigil.png"), Ingredient.fromItems(BloodMagicItems.REAGENT_HOLDING.get()), Ingredient.fromItems(BloodMagicItems.IMBUED_SLATE.get()), new ItemStack(BloodMagicItems.HOLDING_SIGIL.get())).build(consumer, BloodMagic.rl(basePath + "holdingsigil"));
|
||||
AlchemyArrayRecipeBuilder.array(AlchemyArrayRegistry.BINDING_ARRAY, Ingredient.fromItems(BloodMagicItems.REAGENT_BINDING.get()), Ingredient.fromItems(Items.IRON_HELMET), new ItemStack(BloodMagicItems.LIVING_HELMET.get())).build(consumer, BloodMagic.rl(basePath + "living_helmet"));
|
||||
AlchemyArrayRecipeBuilder.array(AlchemyArrayRegistry.BINDING_ARRAY, Ingredient.fromItems(BloodMagicItems.REAGENT_BINDING.get()), Ingredient.fromItems(Items.IRON_CHESTPLATE), new ItemStack(BloodMagicItems.LIVING_PLATE.get())).build(consumer, BloodMagic.rl(basePath + "living_plate"));
|
||||
AlchemyArrayRecipeBuilder.array(AlchemyArrayRegistry.BINDING_ARRAY, Ingredient.fromItems(BloodMagicItems.REAGENT_BINDING.get()), Ingredient.fromItems(Items.IRON_LEGGINGS), new ItemStack(BloodMagicItems.LIVING_LEGGINGS.get())).build(consumer, BloodMagic.rl(basePath + "living_leggings"));
|
||||
|
|
|
@ -69,7 +69,7 @@ public class AlchemyTableRecipeProvider implements ISubRecipeProvider
|
|||
AlchemyTableRecipeBuilder.alchemyTable(new ItemStack(BloodMagicItems.REAGENT_BLOOD_LIGHT.get()), 1000, 200, 3).addIngredient(Ingredient.fromTag(Tags.Items.DUSTS_GLOWSTONE)).addIngredient(Ingredient.fromItems(Items.TORCH)).addIngredient(Ingredient.fromTag(Tags.Items.DUSTS_REDSTONE)).addIngredient(Ingredient.fromTag(Tags.Items.DUSTS_REDSTONE)).build(consumer, BloodMagic.rl(basePath + "reagent_blood_light"));
|
||||
AlchemyTableRecipeBuilder.alchemyTable(new ItemStack(BloodMagicItems.REAGENT_SIGHT.get()), 500, 200, 1).addIngredient(Ingredient.fromTag(Tags.Items.DUSTS_GLOWSTONE)).addIngredient(Ingredient.fromTag(Tags.Items.GLASS)).addIngredient(Ingredient.fromTag(Tags.Items.GLASS)).addIngredient(Ingredient.fromItems(BloodMagicItems.DIVINATION_SIGIL.get())).build(consumer, BloodMagic.rl(basePath + "reagent_sight"));
|
||||
AlchemyTableRecipeBuilder.alchemyTable(new ItemStack(BloodMagicItems.REAGENT_BINDING.get()), 1000, 200, 3).addIngredient(Ingredient.fromTag(Tags.Items.DUSTS_GLOWSTONE)).addIngredient(Ingredient.fromTag(Tags.Items.DUSTS_REDSTONE)).addIngredient(Ingredient.fromTag(Tags.Items.GUNPOWDER)).addIngredient(Ingredient.fromTag(Tags.Items.NUGGETS_GOLD)).build(consumer, BloodMagic.rl(basePath + "reagent_binding"));
|
||||
|
||||
AlchemyTableRecipeBuilder.alchemyTable(new ItemStack(BloodMagicItems.REAGENT_HOLDING.get()), 2000, 200, 2).addIngredient(Ingredient.fromTag(Tags.Items.CHESTS)).addIngredient(Ingredient.fromTag(Tags.Items.LEATHER)).addIngredient(Ingredient.fromTag(Tags.Items.STRING)).addIngredient(Ingredient.fromTag(Tags.Items.STRING)).build(consumer, BloodMagic.rl(basePath + "reagent_holding"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue