90% finished implementing the crystal growing ritual.
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@ -3,9 +3,15 @@ package WayofTime.bloodmagic.ritual;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import WayofTime.bloodmagic.ConfigHandler;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.network.SoulNetwork;
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import WayofTime.bloodmagic.api.ritual.AreaDescriptor;
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@ -20,6 +26,14 @@ public class RitualForsakenSoul extends Ritual
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{
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public static final String CRYSTAL_RANGE = "altar";
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public static final String DAMAGE_RANGE = "damage";
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public static final int MAX_UNIQUENESS = 10;
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public static final int HEALTH_THRESHOLD = 20;
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public double willBuffer = 0;
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public double crystalBuffer = 0;
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public List<Integer> keyList = new ArrayList<Integer>();
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public RitualForsakenSoul()
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{
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@ -28,6 +42,40 @@ public class RitualForsakenSoul extends Ritual
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addBlockRange(DAMAGE_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-10, -10, -10), 21));
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}
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@Override
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public void readFromNBT(NBTTagCompound tag)
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{
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super.readFromNBT(tag);
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willBuffer = tag.getDouble("willBuffer");
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crystalBuffer = tag.getDouble("crystalBuffer");
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keyList.clear();
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for (int i = 0; i < MAX_UNIQUENESS; i++)
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{
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String key = "uniq" + i;
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if (tag.hasKey(key))
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{
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keyList.add(tag.getInteger(key));
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}
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}
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}
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@Override
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public void writeToNBT(NBTTagCompound tag)
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{
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super.writeToNBT(tag);
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tag.setDouble("willBuffer", willBuffer);
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tag.setDouble("crystalBuffer", crystalBuffer);
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for (int i = 0; i < Math.min(MAX_UNIQUENESS, keyList.size()); i++)
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{
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String key = "uniq" + i;
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tag.setInteger(key, keyList.get(i));
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}
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}
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@Override
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public void performRitual(IMasterRitualStone masterRitualStone)
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{
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@ -60,45 +108,83 @@ public class RitualForsakenSoul extends Ritual
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}
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}
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if (crystalList.size() > 0)
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AreaDescriptor damageRange = getBlockRange(DAMAGE_RANGE);
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AxisAlignedBB range = damageRange.getAABB(pos);
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List<EntityLivingBase> entities = world.getEntitiesWithinAABB(EntityLivingBase.class, range);
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for (EntityLivingBase entity : entities)
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{
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TileDemonCrystal chosenCrystal = crystalList.get(world.rand.nextInt(crystalList.size()));
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chosenCrystal.growCrystalWithWillAmount(40, 1);
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if (!ConfigHandler.wellOfSufferingBlacklist.contains(entity.getClass().getSimpleName()))
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{
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if (entity.isEntityAlive() && !(entity instanceof EntityPlayer))
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{
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if (entity.attackEntityFrom(DamageSource.outOfWorld, 1))
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{
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if (!entity.isEntityAlive())
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{
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int uniqueness = calculateUniqueness(entity);
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willBuffer += getWillForUniqueness(uniqueness) / HEALTH_THRESHOLD * entity.getMaxHealth();
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crystalBuffer += entity.getMaxHealth() / HEALTH_THRESHOLD;
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totalEffects++;
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if (totalEffects >= maxEffects)
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{
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break;
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}
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}
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}
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}
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}
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}
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if (crystalList.size() > 0 && crystalBuffer > 0)
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{
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double growth = Math.min(crystalBuffer, 1);
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double willSyphonAmount = growth * willBuffer / crystalBuffer;
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TileDemonCrystal chosenCrystal = crystalList.get(world.rand.nextInt(crystalList.size()));
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double percentageGrowth = chosenCrystal.growCrystalWithWillAmount(growth * willBuffer / crystalBuffer, growth);
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if (percentageGrowth > 0)
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{
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crystalBuffer -= percentageGrowth;
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willBuffer -= percentageGrowth * willSyphonAmount;
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}
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}
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// if (tile instanceof TileAltar)
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// {
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// TileAltar tileAltar = (TileAltar) tile;
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//
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// AreaDescriptor damageRange = getBlockRange(DAMAGE_RANGE);
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// AxisAlignedBB range = damageRange.getAABB(pos);
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//
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// List<EntityLivingBase> entities = world.getEntitiesWithinAABB(EntityLivingBase.class, range);
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//
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// for (EntityLivingBase entity : entities)
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// {
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// if (!ConfigHandler.wellOfSufferingBlacklist.contains(entity.getClass().getSimpleName()))
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// {
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// if (entity.isEntityAlive() && !(entity instanceof EntityPlayer))
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// {
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// if (entity.attackEntityFrom(DamageSource.outOfWorld, 1))
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// {
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// tileAltar.sacrificialDaggerCall(SACRIFICE_AMOUNT, true);
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//
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// totalEffects++;
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//
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// if (totalEffects >= maxEffects)
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// {
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// break;
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// }
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// }
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// }
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// }
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// }
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// }
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network.syphon(getRefreshCost() * totalEffects);
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}
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/**
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*
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* @param mob
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* @return The amount of uniqueness to the last 10 mobs killed
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*/
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public int calculateUniqueness(EntityLivingBase mob)
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{
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int key = mob.getClass().hashCode();
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keyList.add(key);
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if (keyList.size() > MAX_UNIQUENESS)
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{
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keyList.remove(0);
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}
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List<Integer> uniquenessList = new ArrayList<Integer>();
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for (int value : keyList)
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{
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if (!uniquenessList.contains(value))
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{
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uniquenessList.add(value);
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}
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}
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return Math.min(uniquenessList.size(), MAX_UNIQUENESS);
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}
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public double getWillForUniqueness(int uniqueness)
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{
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return Math.max(50 - 15 * Math.sqrt(uniqueness), 0);
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}
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@Override
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public int getRefreshTime()
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{
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