Added recipe for the training bracelet. Combine in an anvil with an upgrade tome to set it as the upgrade to train
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@ -7,6 +7,7 @@ Version 2.0.0-18
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- Added Ritual: Song of the Cleansing Soul to remove Living Armour upgrades from the armour.
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- Added Ritual: Ritual of Living Evolution, which is used to set the living armour's max upgrade points to 300.
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- Added tooltip to living armour to show the current upgrade points of the armour.
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- Added recipe for the training bracelet. Combine in an anvil with an upgrade tome to set it as the upgrade to train.
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Version 2.0.0-17
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@ -76,6 +76,8 @@ public class ModRecipes
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.baseItemFilter, 1, 2), "sgs", "gfg", "sgs", 'f', ItemComponent.getStack(ItemComponent.COMPONENT_FRAME_PART), 'g', "dyeGreen", 's', Items.stick));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.baseItemFilter, 1, 3), "sgs", "gfg", "sgs", 'f', ItemComponent.getStack(ItemComponent.COMPONENT_FRAME_PART), 'g', "dyePurple", 's', Items.stick));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.upgradeTrainer), "ngn", "ioi", "ngn", 'o', OrbRegistry.getOrbStack(ModItems.orbMaster), 'i', "ingotIron", 'n', "nuggetGold", 'g', "ingotGold"));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModBlocks.incenseAltar), "s s", "shs", "coc", 'o', OrbRegistry.getOrbStack(ModItems.orbWeak), 's', "stone", 'c', "cobblestone", 'h', new ItemStack(Items.coal, 1, 1)));
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GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(ModBlocks.pathBlock, 4, 0), "plankWood", "plankWood", "plankWood", "plankWood", OrbRegistry.getOrbStack(ModItems.orbApprentice)));
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GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(ModBlocks.pathBlock, 4, 1), new ItemStack(ModBlocks.pathBlock, 1, 0), new ItemStack(ModBlocks.pathBlock, 1, 0), new ItemStack(ModBlocks.pathBlock, 1, 0), new ItemStack(ModBlocks.pathBlock, 1, 0)));
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