diff --git a/changelog.txt b/changelog.txt index 8ee3c1df..3faefe93 100644 --- a/changelog.txt +++ b/changelog.txt @@ -6,6 +6,7 @@ Version 2.0.2-49 - Added the Mob Beacon Array (2x Zombie Flesh) - Added the Updraft Array (feather + glowstone) - Added the Skeleton Turret Array (Arrow + feather) +- Fixed the Lava Crystal recipe so that it can use all tiers of blood orb ------------------------------------------------------ Version 2.0.2-48 diff --git a/src/main/java/WayofTime/bloodmagic/registry/ModRecipes.java b/src/main/java/WayofTime/bloodmagic/registry/ModRecipes.java index da8e7d78..912ab090 100644 --- a/src/main/java/WayofTime/bloodmagic/registry/ModRecipes.java +++ b/src/main/java/WayofTime/bloodmagic/registry/ModRecipes.java @@ -100,7 +100,7 @@ public class ModRecipes GameRegistry.addShapelessRecipe(new ItemStack(ModItems.telepositionFocus, 1, 3), new ItemStack(ModItems.telepositionFocus, 1, 2), new ItemStack(ModItems.bloodShard, 1, 1)); GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModBlocks.teleposer), "ggg", "efe", "ggg", 'g', "ingotGold", 'e', new ItemStack(Items.ENDER_PEARL), 'f', ModItems.telepositionFocus)); - GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.lavaCrystal), "aba", "bcb", "ded", 'a', "blockGlass", 'b', Items.LAVA_BUCKET, 'c', OrbRegistry.getOrbStack(ModItems.orbWeak), 'd', Blocks.OBSIDIAN, 'e', "gemDiamond")); + GameRegistry.addRecipe(new ShapedBloodOrbRecipe(new ItemStack(ModItems.lavaCrystal), "aba", "bcb", "ded", 'a', "blockGlass", 'b', Items.LAVA_BUCKET, 'c', OrbRegistry.getOrbStack(ModItems.orbWeak), 'd', Blocks.OBSIDIAN, 'e', "gemDiamond")); GameRegistry.addRecipe(new ShapedBloodOrbRecipe(new ItemStack(ModBlocks.bloodRune), "aaa", "bcb", "aaa", 'a', "stone", 'b', ModItems.slate, 'c', OrbRegistry.getOrbStack(ModItems.orbWeak))); GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModBlocks.bloodRune, 1, 1), "aba", "cdc", "aba", 'a', "stone", 'b', ModItems.slate, 'c', Items.SUGAR, 'd', new ItemStack(ModBlocks.bloodRune))); //Speed // GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModBlocks.bloodRune, 1, 2), "aba", "cdc", "aba", 'a', "stone", 'b', ModItems.slate, 'c', Items.sugar, 'd', new ItemStack(ModBlocks.bloodRune))); //Efficiency