Begin rituals + some refactoring

This commit is contained in:
Nick 2015-10-31 13:47:43 -07:00
parent 07b1f36594
commit 3a7e0a3a8c
25 changed files with 392 additions and 35 deletions

View file

@ -4,14 +4,11 @@ import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.ConfigHandler;
import WayofTime.alchemicalWizardry.block.BlockAltar;
import WayofTime.alchemicalWizardry.block.BlockLifeEssence;
import WayofTime.alchemicalWizardry.block.BlockRitualHome;
import WayofTime.alchemicalWizardry.block.BlockRitualController;
import WayofTime.alchemicalWizardry.item.block.ItemBlockRitualHome;
import WayofTime.alchemicalWizardry.util.helper.InventoryRenderHelper;
import net.minecraft.block.Block;
import net.minecraft.client.resources.model.ModelResourceLocation;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.fluids.FluidRegistry;
import net.minecraftforge.fml.common.registry.GameRegistry;
@ -31,7 +28,7 @@ public class ModBlocks {
lifeEssence = registerBlock(new BlockLifeEssence());
altar = registerBlock(new BlockAltar());
ritualStone = registerBlock(new BlockRitualHome(), ItemBlockRitualHome.class);
ritualStone = registerBlock(new BlockRitualController(), ItemBlockRitualHome.class);
initTiles();
}