Begin rituals + some refactoring
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25 changed files with 392 additions and 35 deletions
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package WayofTime.alchemicalWizardry.api.ritual;
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import WayofTime.alchemicalWizardry.api.ritual.LocalRitualStorage;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.world.World;
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public interface IMasterRitualStone {
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void performRitual(World world, BlockPos pos, String ritualID);
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String getOwner();
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void setCooldown(int cooldown);
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int getCooldown();
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void setActive(boolean active);
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EnumFacing getDirection();
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World getWorld();
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BlockPos getPos();
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NBTTagCompound getCustomRitualTag();
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void setCustomRitualTag(NBTTagCompound tag);
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boolean areTanksEmpty();
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int getRunningTime();
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LocalRitualStorage getLocalStorage();
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void setLocalStorage(LocalRitualStorage storage);
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}
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