Added a rotation effect to the array when it is "crafting" the item.

This commit is contained in:
WayofTime 2015-12-23 22:30:13 -05:00
parent c54aa5d00e
commit 3a59866475
4 changed files with 72 additions and 25 deletions

View file

@ -46,7 +46,7 @@ public class TileAlchemyArray extends TileInventory implements ITickable {
if (effect != null) {
isActive = true;
if (effect.update(this, 0)) {
if (effect.update(this, this.activeCounter)) {
this.decrStackSize(0, 1);
this.decrStackSize(1, 1);
this.worldObj.setBlockToAir(getPos());