Added a rotation effect to the array when it is "crafting" the item.
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4 changed files with 72 additions and 25 deletions
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@ -46,7 +46,7 @@ public class TileAlchemyArray extends TileInventory implements ITickable {
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if (effect != null) {
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isActive = true;
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if (effect.update(this, 0)) {
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if (effect.update(this, this.activeCounter)) {
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this.decrStackSize(0, 1);
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this.decrStackSize(1, 1);
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this.worldObj.setBlockToAir(getPos());
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