Added a rotation effect to the array when it is "crafting" the item.
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4 changed files with 72 additions and 25 deletions
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@ -14,8 +14,10 @@ public class RenderAlchemyArray extends TileEntitySpecialRenderer {
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ItemStack inputStack = ((TileAlchemyArray)tileEntity).getStackInSlot(0);
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AlchemyCircleRenderer renderer = AlchemyArrayRecipeRegistry.getAlchemyCircleRenderer(inputStack);
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renderer.renderAt(tileEntity, x, y, z);
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int craftTime = ((TileAlchemyArray)tileEntity).activeCounter;
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renderer.renderAt(tileEntity, x, y, z, (craftTime > 0 ? craftTime + partialTicks : 0));
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}
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}
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}
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