More work on the implementation of events
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27 changed files with 217 additions and 259 deletions
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@ -45,12 +45,16 @@ public class SpellParadigmProjectile extends SpellParadigm
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@Override
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public void castSpell(World world, EntityPlayer entityPlayer, ItemStack itemStack)
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{
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int cost = this.getTotalCost();
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if(!EnergyItems.syphonBatteries(itemStack, entityPlayer, cost))
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{
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return;
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}
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EntitySpellProjectile proj = new EntitySpellProjectile(world, entityPlayer);
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this.prepareProjectile(proj);
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world.spawnEntityInWorld(proj);
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int cost = this.getTotalCost();
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EnergyItems.syphonBatteries(itemStack, entityPlayer, cost);
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}
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public static SpellParadigmProjectile getParadigmForEffectArray(List<SpellEffect> effectList)
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