More work on the implementation of events
This commit is contained in:
parent
dd3a093825
commit
39b4243a82
27 changed files with 217 additions and 259 deletions
|
@ -31,6 +31,13 @@ public class SpellParadigmMelee extends SpellParadigm
|
|||
@Override
|
||||
public void castSpell(World world, EntityPlayer entityPlayer, ItemStack itemStack)
|
||||
{
|
||||
int cost = this.getTotalCost();
|
||||
|
||||
if(!EnergyItems.syphonBatteries(itemStack, entityPlayer, cost))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (IMeleeSpellEntityEffect effect : entityEffectList)
|
||||
{
|
||||
effect.onEntityImpact(world, entityPlayer);
|
||||
|
@ -40,10 +47,6 @@ public class SpellParadigmMelee extends SpellParadigm
|
|||
{
|
||||
effect.onWorldEffect(world, entityPlayer);
|
||||
}
|
||||
|
||||
int cost = this.getTotalCost();
|
||||
|
||||
EnergyItems.syphonBatteries(itemStack, entityPlayer, cost);
|
||||
}
|
||||
|
||||
public void addEntityEffect(IMeleeSpellEntityEffect eff)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue