From 395f1188e7ea1666658c6be4a5141e3fe8ca1bd7 Mon Sep 17 00:00:00 2001 From: Nicholas Ignoffo Date: Tue, 27 Feb 2018 18:19:41 -0800 Subject: [PATCH] Put fast miner array back up at Haste 3 It was ~~our~~ my fault. --- .../WayofTime/bloodmagic/item/sigil/ItemSigilFastMiner.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilFastMiner.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilFastMiner.java index 517b0d27..2a4371b2 100644 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilFastMiner.java +++ b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilFastMiner.java @@ -28,7 +28,7 @@ public class ItemSigilFastMiner extends ItemSigilToggleableBase { public boolean performArrayEffect(World world, BlockPos pos) { double radius = 10; int ticks = 600; - int potionPotency = 1; + int potionPotency = 2; AxisAlignedBB bb = new AxisAlignedBB(pos).grow(radius); List playerList = world.getEntitiesWithinAABB(EntityPlayer.class, bb);