Changed Soul Forge Gui texture
This commit is contained in:
parent
9254ffd46d
commit
39015f05a6
4 changed files with 12 additions and 12 deletions
|
@ -19,14 +19,14 @@ public class GuiSoulForge extends GuiContainer
|
|||
{
|
||||
super(new ContainerSoulForge(playerInventory, tileTeleposer));
|
||||
this.xSize = 176;
|
||||
this.ySize = 157;
|
||||
this.ySize = 205;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
|
||||
{
|
||||
this.fontRendererObj.drawString(TextHelper.localize("tile.BloodMagic.soulForge.name"), 64, 23, 4210752);
|
||||
this.fontRendererObj.drawString(TextHelper.localize("container.inventory"), 8, 47, 4210752);
|
||||
this.fontRendererObj.drawString(TextHelper.localize("tile.BloodMagic.soulForge.name"), 8, 5, 4210752);
|
||||
this.fontRendererObj.drawString(TextHelper.localize("container.inventory"), 8, 111, 4210752);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -39,13 +39,13 @@ public class GuiSoulForge extends GuiContainer
|
|||
int j = (this.height - this.ySize) / 2;
|
||||
this.drawTexturedModalRect(i, j, 0, 0, this.xSize, this.ySize);
|
||||
|
||||
int l = this.getCookProgressScaled(36);
|
||||
this.drawTexturedModalRect(i + 79, j + 32, 176, 0, l, 18);
|
||||
int l = this.getCookProgressScaled(90);
|
||||
this.drawTexturedModalRect(i + 115, j + 14 + 90 - l, 176, 90 - l, 18, l);
|
||||
}
|
||||
|
||||
public int getCookProgressScaled(int scale)
|
||||
{
|
||||
double progress = 1;
|
||||
double progress = 0.5;
|
||||
return (int) (progress * scale);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -23,13 +23,13 @@ public class ContainerSoulForge extends Container
|
|||
{
|
||||
for (int j = 0; j < 9; j++)
|
||||
{
|
||||
addSlotToContainer(new Slot(inventoryPlayer, j + i * 9 + 9, 8 + j * 18, 75 + i * 18));
|
||||
addSlotToContainer(new Slot(inventoryPlayer, j + i * 9 + 9, 8 + j * 18, 123 + i * 18));
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < 9; i++)
|
||||
{
|
||||
addSlotToContainer(new Slot(inventoryPlayer, i, 8 + i * 18, 133));
|
||||
addSlotToContainer(new Slot(inventoryPlayer, i, 8 + i * 18, 181));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue