Book tests and Movage of Int3
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fffef9a274
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27 changed files with 96 additions and 63 deletions
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@ -16,7 +16,7 @@ import net.minecraft.inventory.IInventory;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import WayofTime.alchemicalWizardry.common.Int3;
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import WayofTime.alchemicalWizardry.api.Int3;
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import WayofTime.alchemicalWizardry.common.demonVillage.loot.DemonVillageLootRegistry;
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import WayofTime.alchemicalWizardry.common.demonVillage.tileEntity.IBlockPortalNode;
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import WayofTime.alchemicalWizardry.common.demonVillage.tileEntity.ITilePortalNode;
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@ -7,7 +7,7 @@ import net.minecraft.block.Block;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import WayofTime.alchemicalWizardry.ModBlocks;
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import WayofTime.alchemicalWizardry.common.Int3;
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import WayofTime.alchemicalWizardry.api.Int3;
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import WayofTime.alchemicalWizardry.common.demonVillage.tileEntity.TEDemonPortal;
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public class BuildingSchematic
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@ -2,7 +2,7 @@ package WayofTime.alchemicalWizardry.common.demonVillage;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import WayofTime.alchemicalWizardry.common.Int3;
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import WayofTime.alchemicalWizardry.api.Int3;
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import WayofTime.alchemicalWizardry.common.demonVillage.tileEntity.TEDemonPortal;
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public class DemonBuilding
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@ -7,7 +7,7 @@ import net.minecraft.init.Blocks;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import WayofTime.alchemicalWizardry.ModBlocks;
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import WayofTime.alchemicalWizardry.common.Int3;
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import WayofTime.alchemicalWizardry.api.Int3;
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import WayofTime.alchemicalWizardry.common.demonVillage.tileEntity.IRoadWard;
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import WayofTime.alchemicalWizardry.common.demonVillage.tileEntity.TEDemonPortal;
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@ -3,7 +3,7 @@ package WayofTime.alchemicalWizardry.common.demonVillage.ai;
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import net.minecraft.entity.EntityCreature;
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import net.minecraft.entity.ai.EntityAIHurtByTarget;
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import net.minecraft.tileentity.TileEntity;
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import WayofTime.alchemicalWizardry.common.Int3;
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import WayofTime.alchemicalWizardry.api.Int3;
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import WayofTime.alchemicalWizardry.common.demonVillage.demonHoard.demon.IHoardDemon;
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import WayofTime.alchemicalWizardry.common.demonVillage.tileEntity.TEDemonPortal;
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@ -25,10 +25,10 @@ import net.minecraft.util.DamageSource;
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import net.minecraft.world.World;
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import WayofTime.alchemicalWizardry.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.ModItems;
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import WayofTime.alchemicalWizardry.api.Int3;
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import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
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import WayofTime.alchemicalWizardry.api.rituals.LocalRitualStorage;
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import WayofTime.alchemicalWizardry.common.EntityAITargetAggroCloaking;
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import WayofTime.alchemicalWizardry.common.Int3;
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import WayofTime.alchemicalWizardry.common.demonVillage.ai.EntityAIOccasionalRangedAttack;
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import WayofTime.alchemicalWizardry.common.demonVillage.ai.EntityDemonAIHurtByTarget;
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import WayofTime.alchemicalWizardry.common.demonVillage.ai.IOccasionalRangedAttackMob;
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@ -1,6 +1,6 @@
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package WayofTime.alchemicalWizardry.common.demonVillage.demonHoard.demon;
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import WayofTime.alchemicalWizardry.common.Int3;
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import WayofTime.alchemicalWizardry.api.Int3;
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public interface IHoardDemon
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{
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@ -3,7 +3,7 @@ package WayofTime.alchemicalWizardry.common.demonVillage.tileEntity;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntityChest;
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import WayofTime.alchemicalWizardry.common.Int3;
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import WayofTime.alchemicalWizardry.api.Int3;
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public class TEDemonChest extends TileEntityChest implements ITilePortalNode
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{
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@ -26,7 +26,7 @@ import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.common.util.Constants;
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import net.minecraftforge.common.util.ForgeDirection;
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import WayofTime.alchemicalWizardry.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.common.Int3;
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import WayofTime.alchemicalWizardry.api.Int3;
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import WayofTime.alchemicalWizardry.common.block.BlockTeleposer;
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import WayofTime.alchemicalWizardry.common.demonVillage.BuildingSchematic;
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import WayofTime.alchemicalWizardry.common.demonVillage.DemonBuilding;
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