Added some more recipes (like rudimentary ore doubling) to the alchemy table

This commit is contained in:
WayofTime 2016-05-04 19:25:42 -04:00
parent 86efa8b1a3
commit 37cb2a1360
15 changed files with 293 additions and 32 deletions

View file

@ -101,29 +101,19 @@
"layer0": "bloodmagic:items/ReagentTransposition"
}
},
"crystaldefault": {
"ironsand": {
"textures": {
"layer0": "bloodmagic:items/DefaultCrystal"
"layer0": "bloodmagic:items/IronSand"
}
},
"crystalcorrosive": {
"goldsand": {
"textures": {
"layer0": "bloodmagic:items/CorrosiveCrystal"
"layer0": "bloodmagic:items/GoldSand"
}
},
"crystalvengeful": {
"coalsand": {
"textures": {
"layer0": "bloodmagic:items/VengefulCrystal"
}
},
"crystaldestructive": {
"textures": {
"layer0": "bloodmagic:items/DestructiveCrystal"
}
},
"crystalsteadfast": {
"textures": {
"layer0": "bloodmagic:items/SteadfastCrystal"
"layer0": "bloodmagic:items/CoalSand"
}
}
}

View file

@ -0,0 +1,16 @@
{
"forge_marker": 1,
"defaults": {
"model": "builtin/generated",
"transform": "forge:default-item"
},
"variants": {
"type": {
"basiccuttingfluid": {
"textures": {
"layer0": "bloodmagic:items/BasicCuttingFluid"
}
}
}
}
}

View file

@ -87,6 +87,12 @@ item.BloodMagic.baseComponent.reagentSeverance.name=Severance Reagent
item.BloodMagic.baseComponent.reagentTeleposition.name=Teleposition Reagent
item.BloodMagic.baseComponent.reagentTransposition.name=Transposition Reagent
item.BloodMagic.baseComponent.ironSand.name=Iron Sand
item.BloodMagic.baseComponent.goldSand.name=Gold Sand
item.BloodMagic.baseComponent.coalSand.name=Coal Sand
item.BloodMagic.cuttingFluid.basicCuttingFluid.name=Basic Cutting Fluid
item.BloodMagic.demonCrystal.crystalDefault.name=Demon Will Crystal
item.BloodMagic.demonCrystal.crystalCorrosive.name=Corrosive Will Crystal
item.BloodMagic.demonCrystal.crystalDestructive.name=Destructive Will Crystal
@ -374,6 +380,8 @@ tooltip.BloodMagic.experienceTome.expLevel=Level: %d
tooltip.BloodMagic.decoration.safe=Safe for decoration
tooltip.BloodMagic.decoration.notSafe=Dangerous for decoration
tooltip.BloodMagic.cuttingFluidRatio=%d/%d uses remaining
# Ritual
ritual.BloodMagic.blockRange.tooBig=The block range given is too big! Needs to be at most %s blocks.
ritual.BloodMagic.blockRange.tooFar=The block range given is too far! Needs to be within a vertical range of %s blocks and a horizontal range of %s blocks.

Binary file not shown.

After

Width:  |  Height:  |  Size: 420 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 325 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 358 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 344 B