Added a few recipes
These include the Bloodstone Brick and a way to get the Weak Blood Shard! Yay! Now if only the ARC was obtainable yet, lol.
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22 changed files with 213 additions and 2 deletions
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@ -1,7 +1,10 @@
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package wayoftime.bloodmagic.common.block;
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import net.minecraft.block.AbstractBlock.Properties;
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import net.minecraft.block.Block;
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import net.minecraft.block.FlowingFluidBlock;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import net.minecraft.fluid.FlowingFluid;
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import net.minecraft.fluid.Fluid;
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import net.minecraft.inventory.container.ContainerType;
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@ -9,6 +12,7 @@ import net.minecraft.item.BucketItem;
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import net.minecraft.item.Item;
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import net.minecraft.item.Items;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.common.ToolType;
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import net.minecraftforge.common.extensions.IForgeContainerType;
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import net.minecraftforge.fluids.FluidAttributes;
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import net.minecraftforge.fluids.ForgeFlowingFluid;
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@ -58,6 +62,9 @@ public class BloodMagicBlocks
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public static final RegistryObject<Block> DUSK_RITUAL_STONE = BLOCKS.register("duskritualstone", () -> new BlockRitualStone(EnumRuneType.DUSK));
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public static final RegistryObject<Block> DAWN_RITUAL_STONE = BLOCKS.register("lightritualstone", () -> new BlockRitualStone(EnumRuneType.DAWN));
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public static final RegistryObject<Block> BLOODSTONE = BASICBLOCKS.register("largebloodstonebrick", () -> new Block(Properties.create(Material.ROCK).hardnessAndResistance(2.0F, 5.0F).sound(SoundType.STONE).harvestTool(ToolType.PICKAXE).harvestLevel(1)));
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public static final RegistryObject<Block> BLOODSTONE_BRICK = BASICBLOCKS.register("bloodstonebrick", () -> new Block(Properties.create(Material.ROCK).hardnessAndResistance(2.0F, 5.0F).sound(SoundType.STONE).harvestTool(ToolType.PICKAXE).harvestLevel(1)));
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public static final RegistryObject<Block> MASTER_RITUAL_STONE = BASICBLOCKS.register("masterritualstone", () -> new BlockMasterRitualStone(false));
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public static final RegistryObject<Block> ALCHEMICAL_REACTION_CHAMBER = BLOCKS.register("alchemicalreactionchamber", () -> new BlockAlchemicalReactionChamber());
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