Fix Bound Tools having high damage while deactivated

This commit is contained in:
Nick 2016-02-04 02:51:54 -08:00
parent cc66af7eb1
commit 352d2ab35c
5 changed files with 33 additions and 6 deletions

View file

@ -27,7 +27,7 @@ public class ItemBoundAxe extends ItemBoundTool
public ItemBoundAxe()
{
super("axe", 5, EFFECTIVE_ON);
super("axe", 7, 5, EFFECTIVE_ON);
setRegistryName(Constants.BloodMagicItem.BOUND_AXE.getRegName());
}