More item fixes
- Living and Sentient armor have no armor models - (Self) Sacrifice Pack have no armor models
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parent
f95949a1c8
commit
34f5753b17
9 changed files with 75 additions and 176 deletions
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@ -8,12 +8,15 @@ import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
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import WayofTime.bloodmagic.client.IVariantProvider;
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import WayofTime.bloodmagic.tile.TileAltar;
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import WayofTime.bloodmagic.util.helper.TextHelper;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.item.ItemArmor;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.world.World;
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import org.apache.commons.lang3.tuple.ImmutablePair;
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import org.apache.commons.lang3.tuple.Pair;
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@ -34,7 +37,7 @@ public class ItemPackSelfSacrifice extends ItemArmor implements IAltarManipulato
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public ItemPackSelfSacrifice()
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{
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super(ArmorMaterial.CHAIN, 0, 1);
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super(ArmorMaterial.CHAIN, 0, EntityEquipmentSlot.CHEST);
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setUnlocalizedName(Constants.Mod.MODID + ".pack.selfSacrifice");
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setRegistryName(Constants.BloodMagicItem.SELF_SACRIFICE_PACK.getRegName());
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@ -42,24 +45,24 @@ public class ItemPackSelfSacrifice extends ItemArmor implements IAltarManipulato
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}
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@Override
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public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player)
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public ActionResult<ItemStack> onItemRightClick(ItemStack stack, World world, EntityPlayer player, EnumHand hand)
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{
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if (world.isRemote)
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return stack;
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return ActionResult.newResult(EnumActionResult.FAIL, stack);
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MovingObjectPosition position = this.getMovingObjectPositionFromPlayer(world, player, false);
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RayTraceResult position = this.getMovingObjectPositionFromPlayer(world, player, false);
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if (position == null)
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{
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return super.onItemRightClick(stack, world, player);
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return super.onItemRightClick(stack, world, player, EnumHand.MAIN_HAND);
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} else
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{
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if (position.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
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if (position.typeOfHit == RayTraceResult.Type.BLOCK)
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{
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TileEntity tile = world.getTileEntity(position.getBlockPos());
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if (!(tile instanceof TileAltar))
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return super.onItemRightClick(stack, world, player);
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return super.onItemRightClick(stack, world, player, EnumHand.MAIN_HAND);
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TileAltar altar = (TileAltar) tile;
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@ -72,13 +75,13 @@ public class ItemPackSelfSacrifice extends ItemArmor implements IAltarManipulato
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int filledAmount = altar.fillMainTank(amount);
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amount -= filledAmount;
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setStoredLP(stack, amount);
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world.markBlockForUpdate(position.getBlockPos());
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world.setBlockState(position.getBlockPos(), world.getBlockState(position.getBlockPos()));
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}
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}
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}
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}
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return stack;
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return ActionResult.newResult(EnumActionResult.FAIL, stack);
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}
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@Override
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@ -99,12 +102,6 @@ public class ItemPackSelfSacrifice extends ItemArmor implements IAltarManipulato
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setStoredLP(stack, CAPACITY);
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}
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@Override
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public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type)
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{
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return Constants.Mod.DOMAIN + "models/armor/bloodPack_layer_1.png";
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}
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@Override
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public void addInformation(ItemStack stack, EntityPlayer player, List<String> list, boolean advanced)
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{
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