A whole lot of formatting cleanup

Also changes NBTHolder to a standard Constants class with subclasses for each category
This commit is contained in:
Nick 2015-11-28 18:25:46 -08:00
parent f9802900db
commit 34dee6447b
74 changed files with 861 additions and 662 deletions

View file

@ -1,11 +1,12 @@
package WayofTime.bloodmagic.tile;
import WayofTime.bloodmagic.api.NBTHolder;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.event.RitualEvent;
import WayofTime.bloodmagic.api.network.SoulNetwork;
import WayofTime.bloodmagic.api.registry.RitualRegistry;
import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
import WayofTime.bloodmagic.api.ritual.Ritual;
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.api.util.helper.RitualHelper;
import WayofTime.bloodmagic.item.ItemActivationCrystal;
@ -38,15 +39,15 @@ public class TileMasterRitualStone extends TileEntity implements IMasterRitualSt
private EnumFacing direction;
public void readClientNBT(NBTTagCompound tag) {
currentRitual = RitualRegistry.getRitualForId(tag.getString(NBTHolder.NBT_CURRENTRITUAL));
active = tag.getBoolean(NBTHolder.NBT_RUNNING);
activeTime = tag.getInteger(NBTHolder.NBT_RUNTIME);
currentRitual = RitualRegistry.getRitualForId(tag.getString(Constants.NBT.CURRENT_RITUAL));
active = tag.getBoolean(Constants.NBT.IS_RUNNING);
activeTime = tag.getInteger(Constants.NBT.RUNTIME);
}
public void writeClientNBT(NBTTagCompound tag) {
tag.setString(NBTHolder.NBT_CURRENTRITUAL, RitualRegistry.getIdForRitual(currentRitual));
tag.setBoolean(NBTHolder.NBT_RUNNING, active);
tag.setInteger(NBTHolder.NBT_RUNTIME, activeTime);
tag.setString(Constants.NBT.CURRENT_RITUAL, RitualRegistry.getIdForRitual(currentRitual));
tag.setBoolean(Constants.NBT.IS_RUNNING, active);
tag.setInteger(Constants.NBT.RUNTIME, activeTime);
}
@Override
@ -56,8 +57,8 @@ public class TileMasterRitualStone extends TileEntity implements IMasterRitualSt
@Override
public boolean activateRitual(ItemStack activationCrystal, EntityPlayer activator) {
activationCrystal = NBTHolder.checkNBT(activationCrystal);
String crystalOwner = activationCrystal.getTagCompound().getString(NBTHolder.NBT_OWNER);
activationCrystal = NBTHelper.checkNBT(activationCrystal);
String crystalOwner = activationCrystal.getTagCompound().getString(Constants.NBT.OWNER_NAME);
Ritual ritual = RitualRegistry.getRitualForId("");
if (!Strings.isNullOrEmpty(crystalOwner) && ritual != null) {
@ -93,13 +94,13 @@ public class TileMasterRitualStone extends TileEntity implements IMasterRitualSt
}
@Override
public void setCooldown(int cooldown) {
this.cooldown = cooldown;
public int getCooldown() {
return cooldown;
}
@Override
public int getCooldown() {
return cooldown;
public void setCooldown(int cooldown) {
this.cooldown = cooldown;
}
@Override