A whole lot of formatting cleanup
Also changes NBTHolder to a standard Constants class with subclasses for each category
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74 changed files with 861 additions and 662 deletions
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@ -23,7 +23,7 @@ public class RitualEvent extends Event {
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/**
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* This event is called when a ritual is activated. If cancelled, it will not activate.
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*
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* <p/>
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* {@link WayofTime.bloodmagic.api.util.helper.RitualHelper#activate(IMasterRitualStone, Ritual, EntityPlayer)}
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*/
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@Cancelable
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@ -43,7 +43,7 @@ public class RitualEvent extends Event {
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/**
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* This event is called when a Ritual effect is performed. If cancelled, the effect will not happen.
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*
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* <p/>
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* {@link WayofTime.bloodmagic.api.util.helper.RitualHelper#perform(IMasterRitualStone, Ritual)}
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*/
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@Cancelable
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@ -56,7 +56,7 @@ public class RitualEvent extends Event {
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/**
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* This event is called when a Ritual is stopped by a {@link Ritual.BreakType}.
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*
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* <p/>
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* {@link WayofTime.bloodmagic.api.util.helper.RitualHelper#stop(IMasterRitualStone, Ritual, Ritual.BreakType)}
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*/
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public static class RitualStopEvent extends RitualEvent {
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