fix addToDemonBloodDuration

Add duration to demonBloodDuration instead of just incrementing it
This commit is contained in:
Chris 2014-12-28 21:35:18 -08:00
parent 31e154a980
commit 34dc2f2244

View file

@ -111,7 +111,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
public void addToDemonBloodDuration(int dur)
{
this.demonBloodDuration++;
this.demonBloodDuration += dur;
}
public boolean hasDemonBlood()