fix addToDemonBloodDuration
Add duration to demonBloodDuration instead of just incrementing it
This commit is contained in:
parent
31e154a980
commit
34dc2f2244
|
@ -111,7 +111,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
|
|||
|
||||
public void addToDemonBloodDuration(int dur)
|
||||
{
|
||||
this.demonBloodDuration++;
|
||||
this.demonBloodDuration += dur;
|
||||
}
|
||||
|
||||
public boolean hasDemonBlood()
|
||||
|
|
Loading…
Reference in a new issue