It compiles. Somehow.

This commit is contained in:
Nicholas Ignoffo 2017-08-15 20:21:54 -07:00
parent 554c9852e6
commit 348fee1e2a
150 changed files with 1029 additions and 2186 deletions

View file

@ -10,9 +10,11 @@ import WayofTime.bloodmagic.client.IMeshProvider;
import WayofTime.bloodmagic.client.mesh.CustomMeshDefinitionActivatable;
import com.google.common.base.Strings;
import net.minecraft.client.renderer.ItemMeshDefinition;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@ -39,9 +41,9 @@ public class ItemSigilToggleableBase extends ItemSigilToggleable implements IMes
@Override
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced)
public void addInformation(ItemStack stack, World world, List<String> tooltip, ITooltipFlag flag)
{
super.addInformation(stack, player, tooltip, advanced);
super.addInformation(stack, world, tooltip, flag);
if (!stack.hasTagCompound())
return;
tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic." + (getActivated(stack) ? "activated" : "deactivated")));