It compiles. Somehow.
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554c9852e6
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150 changed files with 1029 additions and 2186 deletions
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@ -8,6 +8,7 @@ import WayofTime.bloodmagic.ConfigHandler;
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import WayofTime.bloodmagic.client.IMeshProvider;
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import net.minecraft.client.renderer.ItemMeshDefinition;
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import net.minecraft.client.renderer.block.model.ModelResourceLocation;
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import net.minecraft.client.util.ITooltipFlag;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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@ -59,14 +60,17 @@ public class ItemSacrificialDagger extends Item implements IMeshProvider
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@Override
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@SideOnly(Side.CLIENT)
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public void getSubItems(Item id, CreativeTabs creativeTab, NonNullList<ItemStack> list)
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public void getSubItems(CreativeTabs creativeTab, NonNullList<ItemStack> list)
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{
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if (!isInCreativeTab(creativeTab))
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return;
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for (int i = 0; i < names.length; i++)
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list.add(new ItemStack(id, 1, i));
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list.add(new ItemStack(this, 1, i));
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}
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@Override
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public void addInformation(ItemStack stack, EntityPlayer player, List<String> list, boolean advanced)
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public void addInformation(ItemStack stack, World world, List<String> list, ITooltipFlag flag)
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{
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list.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.bloodmagic.sacrificialDagger.desc"))));
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@ -126,11 +130,11 @@ public class ItemSacrificialDagger extends Item implements IMeshProvider
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if (evt.shouldDrainHealth)
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{
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player.hurtResistantTime = 0;
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player.attackEntityFrom(BloodMagicAPI.getDamageSource(), 0.001F);
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player.attackEntityFrom(BloodMagicAPI.damageSource, 0.001F);
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player.setHealth(Math.max(player.getHealth() - ConfigHandler.sacrificialDaggerDamage, 0.0001f));
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if (player.getHealth() <= 0.001f)
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{
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player.onDeath(BloodMagicAPI.getDamageSource());
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player.onDeath(BloodMagicAPI.damageSource);
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player.setHealth(0);
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}
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// player.attackEntityFrom(BloodMagicAPI.getDamageSource(), 2.0F);
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