It compiles. Somehow.

This commit is contained in:
Nicholas Ignoffo 2017-08-15 20:21:54 -07:00
parent 554c9852e6
commit 348fee1e2a
150 changed files with 1029 additions and 2186 deletions

View file

@ -9,6 +9,7 @@ import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.util.Utils;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.ItemMeshDefinition;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
@ -104,14 +105,17 @@ public class ItemBoundSword extends ItemSword implements IBindable, IActivatable
@Override
@SideOnly(Side.CLIENT)
public void getSubItems(Item itemIn, CreativeTabs tab, NonNullList<ItemStack> subItems)
public void getSubItems(CreativeTabs tab, NonNullList<ItemStack> subItems)
{
subItems.add(Utils.setUnbreakable(new ItemStack(itemIn)));
if (!isInCreativeTab(tab))
return;
subItems.add(Utils.setUnbreakable(new ItemStack(this)));
}
@Override
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced)
public void addInformation(ItemStack stack, World world, List<String> tooltip, ITooltipFlag flag)
{
if (!stack.hasTagCompound())
return;