It compiles. Somehow.

This commit is contained in:
Nicholas Ignoffo 2017-08-15 20:21:54 -07:00
parent 554c9852e6
commit 348fee1e2a
150 changed files with 1029 additions and 2186 deletions

View file

@ -25,7 +25,7 @@ public class StorageBlockCraftingManager
public void addStorageBlockRecipes()
{
this.recipes = new StorageBlockCraftingRecipeAssimilator().getPackingRecipes();
// this.recipes = new StorageBlockCraftingRecipeAssimilator().getPackingRecipes();
BloodMagic.instance.logger.info("Total number of compression recipes: " + this.recipes.size());
}

View file

@ -16,285 +16,285 @@ import java.util.*;
public class StorageBlockCraftingRecipeAssimilator
{
public static final List<Class> ignore = new ArrayList<Class>();
public List<IRecipe> getPackingRecipes()
{
// grab all recipes potentially suitable for packing or unpacking
List<PackingRecipe> packingRecipes = new LinkedList<PackingRecipe>();
List<IRecipe> unpackingRecipes = new ArrayList<IRecipe>();
for (IRecipe recipe : getCraftingRecipes())
{
if (ignore.contains(recipe.getClass()))
continue;
ItemStack output = recipe.getRecipeOutput();
if (output.isEmpty())
continue;
if (output.getCount() == 1)
{
PackingRecipe packingRecipe = getPackingRecipe(recipe);
if (packingRecipe != null)
{
packingRecipes.add(packingRecipe);
}
} else if ((output.getCount() == 4 || output.getCount() == 9) && recipe.canFit(1, 1))
{
unpackingRecipes.add(recipe);
}
}
// grab all packing recipes which accept the output of any of the
// unpacking recipes
Container container = makeDummyContainer();
InventoryCrafting inventoryUnpack = new InventoryCrafting(container, 2, 2);
InventoryCrafting inventory2x2 = new InventoryCrafting(container, 2, 2);
InventoryCrafting inventory3x3 = new InventoryCrafting(container, 3, 3);
World world = null; // TODO: use a proper dummy world?
List<IRecipe> ret = new ArrayList<IRecipe>();
for (IRecipe recipeUnpack : unpackingRecipes)
{
if (ignore.contains(recipeUnpack.getClass()))
continue;
ItemStack unpacked = recipeUnpack.getRecipeOutput();
InventoryCrafting inventory = null;
for (Iterator<PackingRecipe> it = packingRecipes.iterator(); it.hasNext();)
{
PackingRecipe recipePack = it.next();
// check if the packing recipe accepts the unpacking recipe's output
boolean matched = false;
if (recipePack.possibleInputs != null)
{
// the recipe could be parsed, use its inputs directly since that's faster verify recipe size
if (recipePack.inputCount != unpacked.getCount())
continue;
// check if any of the input options matches the unpacked
// item stack
for (ItemStack stack : recipePack.possibleInputs)
{
if (areInputsIdentical(unpacked, stack))
{
matched = true;
break;
}
}
} else
{
// unknown IRecipe, check through the recipe conventionally verify recipe size for 3x3 to skip anything smaller quickly
if (unpacked.getCount() == 9 && recipePack.recipe.getIngredients().size() < 9)
continue;
// initialize inventory late, but only once per unpack recipe
if (inventory == null)
{
if (unpacked.getCount() == 4)
{
inventory = inventory2x2;
} else
{
inventory = inventory3x3;
}
for (int i = 0; i < unpacked.getCount(); i++)
{
inventory.setInventorySlotContents(i, unpacked.copy());
}
}
// check if the packing recipe accepts the unpacked item
// stack
matched = recipePack.recipe.matches(inventory, world);
}
if (matched)
{
// check if the unpacking recipe accepts the packing
// recipe's output
ItemStack packOutput = recipePack.recipe.getRecipeOutput();
inventoryUnpack.setInventorySlotContents(0, packOutput.copy());
if (recipeUnpack.matches(inventoryUnpack, world))
{
ret.add(recipePack.recipe);
it.remove();
}
}
}
}
return ret;
}
@SuppressWarnings("unchecked")
private List<IRecipe> getCraftingRecipes()
{
return ForgeRegistries.RECIPES.getValues();
}
private Container makeDummyContainer()
{
return new Container()
{
@Override
public boolean canInteractWith(EntityPlayer player)
{
return true;
}
};
}
private PackingRecipe getPackingRecipe(IRecipe recipe)
{
if (recipe.getIngredients().size() < 4)
return null;
List<Ingredient> inputs = recipe.getIngredients();
// check if the recipe inputs are size 4 or 9
int count = 0;
for (Object o : inputs)
{
if (o != null)
count++;
}
if (count != 4 && count != 9)
return null;
// grab identical inputs
List<Ingredient> identicalInputs = getIdenticalInputs(inputs);
if (identicalInputs == null)
return null;
return new PackingRecipe(recipe, identicalInputs, count);
}
/**
* Determine the item stacks from the provided inputs which are suitable for
* every input element.
*
* @param inputs
* List of all inputs, null elements are being ignored.
* @return List List of all options.
*/
@SuppressWarnings("unchecked")
private List<Ingredient> getIdenticalInputs(List<Ingredient> inputs)
{
List<Ingredient> options = null;
for (Ingredient input : inputs)
{
if (input == null)
continue;
List<ItemStack> offers;
if (input. instanceof ItemStack)
{
offers = Collections.singletonList((ItemStack) input);
} else if (input instanceof List)
{
offers = (List<ItemStack>) input;
if (offers.isEmpty())
return null;
} else
{
throw new RuntimeException("invalid input: " + input.getClass());
}
if (options == null)
{
options = new ArrayList<ItemStack>(offers);
continue;
}
for (Iterator<ItemStack> it = options.iterator(); it.hasNext();)
{
ItemStack stackReq = it.next();
boolean found = false;
for (ItemStack stackCmp : offers)
{
if (areInputsIdentical(stackReq, stackCmp))
{
found = true;
break;
}
}
if (!found)
{
it.remove();
if (options.isEmpty())
return null;
}
}
}
return options;
}
private boolean areInputsIdentical(ItemStack a, ItemStack b)
{
try
{
if (a.getItem() != b.getItem())
return false;
int dmgA = a.getItemDamage();
int dmgB = b.getItemDamage();
return dmgA == dmgB || dmgA == OreDictionary.WILDCARD_VALUE || dmgB == OreDictionary.WILDCARD_VALUE;
} catch (NullPointerException e)
{
BloodMagic.instance.getLogger().error("A mod in this instance has registered an item with a null input. Known problem mods are:");
// String err = "";
// for (String problem : problemMods)
// err += (err.length() > 0 ? ", " : "") + problem;
// BloodMagic.instance.getLogger().error(err);
return false;
}
}
private static class PackingRecipe
{
PackingRecipe(IRecipe recipe, List<ItemStack> possibleInputs, int inputCount)
{
this.recipe = recipe;
this.possibleInputs = possibleInputs;
this.inputCount = inputCount;
}
final IRecipe recipe;
final List<ItemStack> possibleInputs;
final int inputCount;
}
// public static final List<Class> ignore = new ArrayList<Class>();
//
// public List<IRecipe> getPackingRecipes()
// {
// // grab all recipes potentially suitable for packing or unpacking
//
// List<PackingRecipe> packingRecipes = new LinkedList<PackingRecipe>();
// List<IRecipe> unpackingRecipes = new ArrayList<IRecipe>();
//
// for (IRecipe recipe : getCraftingRecipes())
// {
// if (ignore.contains(recipe.getClass()))
// continue;
//
// ItemStack output = recipe.getRecipeOutput();
// if (output.isEmpty())
// continue;
//
// if (output.getCount() == 1)
// {
// PackingRecipe packingRecipe = getPackingRecipe(recipe);
//
// if (packingRecipe != null)
// {
// packingRecipes.add(packingRecipe);
// }
// } else if ((output.getCount() == 4 || output.getCount() == 9) && recipe.canFit(1, 1))
// {
// unpackingRecipes.add(recipe);
// }
// }
//
// // grab all packing recipes which accept the output of any of the
// // unpacking recipes
//
// Container container = makeDummyContainer();
// InventoryCrafting inventoryUnpack = new InventoryCrafting(container, 2, 2);
// InventoryCrafting inventory2x2 = new InventoryCrafting(container, 2, 2);
// InventoryCrafting inventory3x3 = new InventoryCrafting(container, 3, 3);
// World world = null; // TODO: use a proper dummy world?
//
// List<IRecipe> ret = new ArrayList<IRecipe>();
//
// for (IRecipe recipeUnpack : unpackingRecipes)
// {
// if (ignore.contains(recipeUnpack.getClass()))
// continue;
//
// ItemStack unpacked = recipeUnpack.getRecipeOutput();
// InventoryCrafting inventory = null;
//
// for (Iterator<PackingRecipe> it = packingRecipes.iterator(); it.hasNext();)
// {
// PackingRecipe recipePack = it.next();
//
// // check if the packing recipe accepts the unpacking recipe's output
//
// boolean matched = false;
//
// if (recipePack.possibleInputs != null)
// {
// // the recipe could be parsed, use its inputs directly since that's faster verify recipe size
//
// if (recipePack.inputCount != unpacked.getCount())
// continue;
//
// // check if any of the input options matches the unpacked
// // item stack
//
// for (ItemStack stack : recipePack.possibleInputs)
// {
// if (areInputsIdentical(unpacked, stack))
// {
// matched = true;
// break;
// }
// }
// } else
// {
// // unknown IRecipe, check through the recipe conventionally verify recipe size for 3x3 to skip anything smaller quickly
//
// if (unpacked.getCount() == 9 && recipePack.recipe.getIngredients().size() < 9)
// continue;
//
// // initialize inventory late, but only once per unpack recipe
//
// if (inventory == null)
// {
// if (unpacked.getCount() == 4)
// {
// inventory = inventory2x2;
// } else
// {
// inventory = inventory3x3;
// }
//
// for (int i = 0; i < unpacked.getCount(); i++)
// {
// inventory.setInventorySlotContents(i, unpacked.copy());
// }
// }
//
// // check if the packing recipe accepts the unpacked item
// // stack
//
// matched = recipePack.recipe.matches(inventory, world);
// }
//
// if (matched)
// {
// // check if the unpacking recipe accepts the packing
// // recipe's output
//
// ItemStack packOutput = recipePack.recipe.getRecipeOutput();
// inventoryUnpack.setInventorySlotContents(0, packOutput.copy());
//
// if (recipeUnpack.matches(inventoryUnpack, world))
// {
// ret.add(recipePack.recipe);
// it.remove();
// }
// }
// }
// }
//
// return ret;
// }
//
// @SuppressWarnings("unchecked")
// private List<IRecipe> getCraftingRecipes()
// {
// return ForgeRegistries.RECIPES.getValues();
// }
//
// private Container makeDummyContainer()
// {
// return new Container()
// {
// @Override
// public boolean canInteractWith(EntityPlayer player)
// {
// return true;
// }
// };
// }
//
// private PackingRecipe getPackingRecipe(IRecipe recipe)
// {
// if (recipe.getIngredients().size() < 4)
// return null;
//
// List<Ingredient> inputs = recipe.getIngredients();
//
// // check if the recipe inputs are size 4 or 9
//
// int count = 0;
//
// for (Object o : inputs)
// {
// if (o != null)
// count++;
// }
//
// if (count != 4 && count != 9)
// return null;
//
// // grab identical inputs
//
// List<Ingredient> identicalInputs = getIdenticalInputs(inputs);
// if (identicalInputs == null)
// return null;
//
// return new PackingRecipe(recipe, identicalInputs, count);
// }
//
// /**
// * Determine the item stacks from the provided inputs which are suitable for
// * every input element.
// *
// * @param inputs
// * List of all inputs, null elements are being ignored.
// * @return List List of all options.
// */
// @SuppressWarnings("unchecked")
// private List<Ingredient> getIdenticalInputs(List<Ingredient> inputs)
// {
// List<Ingredient> options = null;
//
// for (Ingredient input : inputs)
// {
// if (input == null)
// continue;
//
// List<ItemStack> offers;
//
// if (input. instanceof ItemStack)
// {
// offers = Collections.singletonList((ItemStack) input);
// } else if (input instanceof List)
// {
// offers = (List<ItemStack>) input;
//
// if (offers.isEmpty())
// return null;
// } else
// {
// throw new RuntimeException("invalid input: " + input.getClass());
// }
//
// if (options == null)
// {
// options = new ArrayList<ItemStack>(offers);
// continue;
// }
//
// for (Iterator<ItemStack> it = options.iterator(); it.hasNext();)
// {
// ItemStack stackReq = it.next();
// boolean found = false;
//
// for (ItemStack stackCmp : offers)
// {
// if (areInputsIdentical(stackReq, stackCmp))
// {
// found = true;
// break;
// }
// }
//
// if (!found)
// {
// it.remove();
//
// if (options.isEmpty())
// return null;
// }
// }
// }
//
// return options;
// }
//
// private boolean areInputsIdentical(ItemStack a, ItemStack b)
// {
//
// try
// {
// if (a.getItem() != b.getItem())
// return false;
//
// int dmgA = a.getItemDamage();
// int dmgB = b.getItemDamage();
//
// return dmgA == dmgB || dmgA == OreDictionary.WILDCARD_VALUE || dmgB == OreDictionary.WILDCARD_VALUE;
// } catch (NullPointerException e)
// {
//
// BloodMagic.instance.getLogger().error("A mod in this instance has registered an item with a null input. Known problem mods are:");
//
// // String err = "";
// // for (String problem : problemMods)
// // err += (err.length() > 0 ? ", " : "") + problem;
// // BloodMagic.instance.getLogger().error(err);
//
// return false;
// }
// }
//
// private static class PackingRecipe
// {
// PackingRecipe(IRecipe recipe, List<ItemStack> possibleInputs, int inputCount)
// {
// this.recipe = recipe;
// this.possibleInputs = possibleInputs;
// this.inputCount = inputCount;
// }
//
// final IRecipe recipe;
// final List<ItemStack> possibleInputs;
// final int inputCount;
// }
}