It compiles. Somehow.
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554c9852e6
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150 changed files with 1029 additions and 2186 deletions
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@ -6,9 +6,9 @@ import WayofTime.bloodmagic.api.iface.INodeRenderer;
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import WayofTime.bloodmagic.client.helper.ShaderHelper;
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import WayofTime.bloodmagic.tile.routing.TileRoutingNode;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.BufferBuilder;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.VertexBuffer;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
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import net.minecraft.util.ResourceLocation;
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@ -23,10 +23,8 @@ public class RenderItemRoutingNode extends TileEntitySpecialRenderer<TileRouting
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private static final ResourceLocation beamTexture = new ResourceLocation(BloodMagic.MODID, "textures/entities/nodeBeam.png");
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private static final Minecraft mc = Minecraft.getMinecraft();
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// private static final ResourceLocation test = new ResourceLocation("luminescence:textures/models/InputMirror.png");
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@Override
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public void renderTileEntityAt(TileRoutingNode tileNode, double x, double y, double z, float partialTicks, int destroyStage)
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public void render(TileRoutingNode tileNode, double x, double y, double z, float partialTicks, int destroyStage, float alpha)
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{
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if (mc.player.getHeldItemMainhand().getItem() instanceof INodeRenderer || ConfigHandler.alwaysRenderRoutingLines)
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{
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@ -48,7 +46,7 @@ public class RenderItemRoutingNode extends TileEntitySpecialRenderer<TileRouting
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GlStateManager.pushMatrix();
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float f1 = 1.0f;
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Tessellator tessellator = Tessellator.getInstance();
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VertexBuffer wr = tessellator.getBuffer();
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BufferBuilder wr = tessellator.getBuffer();
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this.bindTexture(beamTexture);
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GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, 10497.0F);
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GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, 10497.0F);
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