It compiles. Somehow.

This commit is contained in:
Nicholas Ignoffo 2017-08-15 20:21:54 -07:00
parent 554c9852e6
commit 348fee1e2a
150 changed files with 1029 additions and 2186 deletions
src/main/java/WayofTime/bloodmagic/client/render/block

View file

@ -2,10 +2,10 @@ package WayofTime.bloodmagic.client.render.block;
import WayofTime.bloodmagic.tile.TileBloodTank;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.VertexBuffer;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
@ -21,7 +21,7 @@ public class RenderBloodTank extends TileEntitySpecialRenderer<TileBloodTank>
private static final Minecraft mc = Minecraft.getMinecraft();
@Override
public void renderTileEntityAt(TileBloodTank bloodTank, double x, double y, double z, float partialTicks, int destroyStage)
public void render(TileBloodTank bloodTank, double x, double y, double z, float partialTicks, int destroyStage, float alpha)
{
if (bloodTank == null)
return;
@ -50,7 +50,7 @@ public class RenderBloodTank extends TileEntitySpecialRenderer<TileBloodTank>
GlStateManager.disableBlend();
Tessellator tessellator = Tessellator.getInstance();
VertexBuffer buffer = tessellator.getBuffer();
BufferBuilder buffer = tessellator.getBuffer();
TextureAtlasSprite fluid = Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite(renderFluid.getStill().toString());
fluid = fluid == null ? mc.getTextureMapBlocks().getMissingSprite() : fluid;