It compiles. Somehow.
This commit is contained in:
parent
554c9852e6
commit
348fee1e2a
150 changed files with 1029 additions and 2186 deletions
|
@ -7,7 +7,6 @@ import WayofTime.bloodmagic.BloodMagic;
|
|||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.ScaledResolution;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.VertexBuffer;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.event.RenderGameOverlayEvent;
|
||||
|
@ -74,7 +73,7 @@ public class HUDElementDemonWillAura extends HUDElement
|
|||
String value = "" + (int) amount;
|
||||
GlStateManager.translate(x - 2 * textureXOffset - value.length() * 0 + 70, (y - 1), 0);
|
||||
GlStateManager.scale(0.5, 0.5, 1);
|
||||
minecraft.fontRendererObj.drawStringWithShadow("" + (int) amount, 0, 2, 0xffffff);
|
||||
minecraft.fontRenderer.drawStringWithShadow("" + (int) amount, 0, 2, 0xffffff);
|
||||
GlStateManager.popMatrix();
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue